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serenity/Servers/WindowServer/WSCompositor.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

96 lines
3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/OwnPtr.h>
#include <AK/RefPtr.h>
#include <LibCore/CObject.h>
#include <LibCore/CTimer.h>
#include <LibDraw/DisjointRectSet.h>
#include <LibDraw/GraphicsBitmap.h>
class Painter;
class WSCursor;
enum class WallpaperMode {
Simple,
Tile,
Center,
Scaled,
Unchecked
};
class WSCompositor final : public CObject {
C_OBJECT(WSCompositor)
public:
static WSCompositor& the();
void compose();
void invalidate();
void invalidate(const Rect&);
void set_resolution(int desired_width, int desired_height);
bool set_wallpaper(const String& path, Function<void(bool)>&& callback);
String wallpaper_path() const { return m_wallpaper_path; }
void invalidate_cursor();
Rect current_cursor_rect() const;
private:
WSCompositor();
void init_bitmaps();
void flip_buffers();
void flush(const Rect&);
void draw_cursor();
void draw_geometry_label();
void draw_menubar();
void run_animations();
unsigned m_compose_count { 0 };
unsigned m_flush_count { 0 };
RefPtr<CTimer> m_compose_timer;
RefPtr<CTimer> m_immediate_compose_timer;
bool m_flash_flush { false };
bool m_buffers_are_flipped { false };
bool m_screen_can_set_buffer { false };
RefPtr<GraphicsBitmap> m_front_bitmap;
RefPtr<GraphicsBitmap> m_back_bitmap;
OwnPtr<Painter> m_back_painter;
OwnPtr<Painter> m_front_painter;
DisjointRectSet m_dirty_rects;
Rect m_last_cursor_rect;
Rect m_last_dnd_rect;
Rect m_last_geometry_label_rect;
String m_wallpaper_path;
WallpaperMode m_wallpaper_mode { WallpaperMode::Unchecked };
RefPtr<GraphicsBitmap> m_wallpaper;
};