mirror of
https://github.com/RGBCube/serenity
synced 2025-05-16 07:44:57 +00:00

There are some imperfections with intersecting edges (because the main algorithm used is scanline, and that is not geared towards drawing complex shapes), however, it behaves mostly fine for normal use :^)
1305 lines
48 KiB
C++
1305 lines
48 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Painter.h"
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#include "Bitmap.h"
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#include "Emoji.h"
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#include "Font.h"
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#include <AK/Assertions.h>
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#include <AK/Function.h>
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#include <AK/Memory.h>
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#include <AK/QuickSort.h>
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#include <AK/StdLibExtras.h>
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#include <AK/StringBuilder.h>
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#include <AK/Utf8View.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Path.h>
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#include <math.h>
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#include <stdio.h>
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#include <unistd.h>
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#if defined(__GNUC__) && !defined(__clang__)
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# pragma GCC optimize("O3")
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#endif
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namespace Gfx {
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template<BitmapFormat format = BitmapFormat::Invalid>
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ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
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{
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if constexpr (format == BitmapFormat::Indexed8)
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return bitmap.palette_color(bitmap.bits(y)[x]);
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if constexpr (format == BitmapFormat::RGB32)
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return Color::from_rgb(bitmap.scanline(y)[x]);
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if constexpr (format == BitmapFormat::RGBA32)
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return Color::from_rgba(bitmap.scanline(y)[x]);
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return bitmap.get_pixel(x, y);
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}
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Painter::Painter(Gfx::Bitmap& bitmap)
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: m_target(bitmap)
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{
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m_state_stack.append(State());
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state().font = &Font::default_font();
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state().clip_rect = { { 0, 0 }, bitmap.size() };
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m_clip_origin = state().clip_rect;
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}
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Painter::~Painter()
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{
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}
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void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = rect.height() - 1; i >= 0; --i) {
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for (int j = 0; j < rect.width(); ++j)
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set_pixel_with_draw_op(dst[j], color);
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dst += dst_skip;
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}
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}
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void Painter::clear_rect(const Rect& a_rect, Color color)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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ASSERT(m_target->rect().contains(rect));
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = rect.height() - 1; i >= 0; --i) {
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fast_u32_fill(dst, color.value(), rect.width());
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dst += dst_skip;
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}
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}
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void Painter::fill_rect(const Rect& a_rect, Color color)
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{
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if (color.alpha() == 0)
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return;
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if (draw_op() != DrawOp::Copy) {
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fill_rect_with_draw_op(a_rect, color);
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return;
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}
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if (color.alpha() == 0xff) {
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clear_rect(a_rect, color);
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return;
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}
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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ASSERT(m_target->rect().contains(rect));
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = rect.height() - 1; i >= 0; --i) {
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for (int j = 0; j < rect.width(); ++j)
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dst[j] = Color::from_rgba(dst[j]).blend(color).value();
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dst += dst_skip;
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}
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}
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void Painter::fill_rect_with_checkerboard(const Rect& a_rect, const Size& cell_size, Color color_dark, Color color_light)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = 0; i < rect.height(); ++i) {
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for (int j = 0; j < rect.width(); ++j) {
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int cell_row = i / cell_size.height();
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int cell_col = j / cell_size.width();
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dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
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}
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dst += dst_skip;
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}
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}
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void Painter::fill_rect_with_gradient(Orientation orientation, const Rect& a_rect, Color gradient_start, Color gradient_end)
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{
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#ifdef NO_FPU
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return fill_rect(a_rect, gradient_start);
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#endif
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auto rect = a_rect.translated(translation());
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auto clipped_rect = Rect::intersection(rect, clip_rect());
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if (clipped_rect.is_empty())
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return;
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int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);
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RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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float increment = (1.0 / ((rect.primary_size_for_orientation(orientation)) / 255.0));
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int r2 = gradient_start.red();
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int g2 = gradient_start.green();
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int b2 = gradient_start.blue();
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int r1 = gradient_end.red();
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int g1 = gradient_end.green();
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int b1 = gradient_end.blue();
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if (orientation == Orientation::Horizontal) {
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for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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float c = offset * increment;
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for (int j = 0; j < clipped_rect.width(); ++j) {
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dst[j] = Color(
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r1 / 255.0 * c + r2 / 255.0 * (255 - c),
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g1 / 255.0 * c + g2 / 255.0 * (255 - c),
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b1 / 255.0 * c + b2 / 255.0 * (255 - c))
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.value();
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c += increment;
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}
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dst += dst_skip;
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}
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} else {
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float c = offset * increment;
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for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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Color color(
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r1 / 255.0 * c + r2 / 255.0 * (255 - c),
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g1 / 255.0 * c + g2 / 255.0 * (255 - c),
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b1 / 255.0 * c + b2 / 255.0 * (255 - c));
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for (int j = 0; j < clipped_rect.width(); ++j) {
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dst[j] = color.value();
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}
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c += increment;
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dst += dst_skip;
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}
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}
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}
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void Painter::fill_rect_with_gradient(const Rect& a_rect, Color gradient_start, Color gradient_end)
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{
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return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
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}
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void Painter::draw_ellipse_intersecting(const Rect& rect, Color color, int thickness)
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{
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constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
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double increment = M_PI / number_samples;
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auto ellipse_x = [&](double theta) -> int {
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return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
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};
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auto ellipse_y = [&](double theta) -> int {
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return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
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};
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for (float theta = 0; theta < 2 * M_PI; theta += increment) {
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draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
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}
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}
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void Painter::draw_rect(const Rect& a_rect, Color color, bool rough)
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{
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Rect rect = a_rect.translated(translation());
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auto clipped_rect = rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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int min_y = clipped_rect.top();
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int max_y = clipped_rect.bottom();
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if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
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int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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fast_u32_fill(m_target->scanline(rect.top()) + start_x, color.value(), width);
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++min_y;
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}
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if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
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int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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fast_u32_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width);
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--max_y;
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}
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bool draw_left_side = rect.left() >= clipped_rect.left();
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bool draw_right_side = rect.right() == clipped_rect.right();
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if (draw_left_side && draw_right_side) {
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// Specialized loop when drawing both sides.
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for (int y = min_y; y <= max_y; ++y) {
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auto* bits = m_target->scanline(y);
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bits[rect.left()] = color.value();
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bits[rect.right()] = color.value();
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}
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} else {
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for (int y = min_y; y <= max_y; ++y) {
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auto* bits = m_target->scanline(y);
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if (draw_left_side)
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bits[rect.left()] = color.value();
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if (draw_right_side)
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bits[rect.right()] = color.value();
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}
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}
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}
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void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color color)
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{
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auto rect = Rect(p, bitmap.size()).translated(translation());
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auto clipped_rect = rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = clipped_rect.top() - rect.top();
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const int last_row = clipped_rect.bottom() - rect.top();
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const int first_column = clipped_rect.left() - rect.left();
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const int last_column = clipped_rect.right() - rect.left();
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RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
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const size_t bitmap_skip = bitmap.width();
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for (int row = first_row; row <= last_row; ++row) {
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for (int j = 0; j <= (last_column - first_column); ++j) {
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char fc = bitmap_row[j];
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if (fc == '#')
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dst[j] = color.value();
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}
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bitmap_row += bitmap_skip;
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dst += dst_skip;
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}
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}
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void Painter::draw_bitmap(const Point& p, const GlyphBitmap& bitmap, Color color)
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{
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auto dst_rect = Rect(p, bitmap.size()).translated(translation());
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auto clipped_rect = dst_rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = clipped_rect.top() - dst_rect.top();
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const int last_row = clipped_rect.bottom() - dst_rect.top();
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const int first_column = clipped_rect.left() - dst_rect.left();
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const int last_column = clipped_rect.right() - dst_rect.left();
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RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int row = first_row; row <= last_row; ++row) {
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for (int j = 0; j <= (last_column - first_column); ++j) {
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if (bitmap.bit_at(j + first_column, row))
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dst[j] = color.value();
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}
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dst += dst_skip;
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}
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}
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void Painter::draw_triangle(const Point& a, const Point& b, const Point& c, Color color)
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{
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RGBA32 rgba = color.value();
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Point p0(a);
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Point p1(b);
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Point p2(c);
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if (p0.y() > p1.y())
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swap(p0, p1);
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if (p0.y() > p2.y())
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swap(p0, p2);
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if (p1.y() > p2.y())
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swap(p1, p2);
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auto clip = clip_rect();
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if (p0.y() >= clip.bottom())
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return;
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if (p2.y() < clip.top())
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return;
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float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
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float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
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float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());
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float x01 = p0.x();
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float x02 = p0.x();
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int top = p0.y();
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if (top < clip.top()) {
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x01 += dx01 * (clip.top() - top);
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x02 += dx02 * (clip.top() - top);
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top = clip.top();
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}
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for (int y = top; y < p1.y() && y < clip.bottom(); ++y) {
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int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
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int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
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auto* scanline = m_target->scanline(y);
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for (int x = start; x < end; x++) {
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scanline[x] = rgba;
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}
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x01 += dx01;
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x02 += dx02;
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}
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x02 = p0.x() + dx02 * (p1.y() - p0.y());
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float x12 = p1.x();
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top = p1.y();
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if (top < clip.top()) {
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x02 += dx02 * (clip.top() - top);
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x12 += dx12 * (clip.top() - top);
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top = clip.top();
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}
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for (int y = top; y < p2.y() && y < clip.bottom(); ++y) {
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int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
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int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
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auto* scanline = m_target->scanline(y);
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for (int x = start; x < end; x++) {
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scanline[x] = rgba;
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}
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x02 += dx02;
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x12 += dx12;
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}
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}
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void Painter::blit_scaled(const Rect& dst_rect_raw, const Gfx::Bitmap& source, const Rect& src_rect, float hscale, float vscale)
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{
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auto dst_rect = Rect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation());
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auto clipped_rect = dst_rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = (clipped_rect.top() - dst_rect.top());
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const int last_row = (clipped_rect.bottom() - dst_rect.top());
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const int first_column = (clipped_rect.left() - dst_rect.left());
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RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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int x_start = first_column + src_rect.left();
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for (int row = first_row; row <= last_row; ++row) {
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int sr = (row + src_rect.top()) * vscale;
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if (sr >= source.size().height() || sr < 0) {
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dst += dst_skip;
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continue;
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}
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const RGBA32* sl = source.scanline(sr);
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for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
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int sx = x * hscale;
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if (sx < source.size().width() && sx >= 0)
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dst[x - x_start] = sl[sx];
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}
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dst += dst_skip;
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}
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return;
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}
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void Painter::blit_with_opacity(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, float opacity)
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{
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ASSERT(!m_target->has_alpha_channel());
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if (!opacity)
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return;
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if (opacity >= 1.0f)
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return blit(position, source, src_rect);
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u8 alpha = 255 * opacity;
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Rect safe_src_rect = Rect::intersection(src_rect, source.rect());
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Rect dst_rect(position, safe_src_rect.size());
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dst_rect.move_by(state().translation);
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auto clipped_rect = Rect::intersection(dst_rect, clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = clipped_rect.top() - dst_rect.top();
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const int last_row = clipped_rect.bottom() - dst_rect.top();
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const int first_column = clipped_rect.left() - dst_rect.left();
|
|
const int last_column = clipped_rect.right() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
const unsigned src_skip = source.pitch() / sizeof(RGBA32);
|
|
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int x = 0; x <= (last_column - first_column); ++x) {
|
|
Color src_color_with_alpha = Color::from_rgb(src[x]);
|
|
src_color_with_alpha.set_alpha(alpha);
|
|
Color dst_color = Color::from_rgb(dst[x]);
|
|
dst[x] = dst_color.blend(src_color_with_alpha).value();
|
|
}
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
}
|
|
|
|
void Painter::blit_filtered(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, Function<Color(Color)> filter)
|
|
{
|
|
Rect safe_src_rect = src_rect.intersected(source.rect());
|
|
auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
const int last_column = clipped_rect.right() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
const size_t src_skip = source.pitch() / sizeof(RGBA32);
|
|
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int x = 0; x <= (last_column - first_column); ++x) {
|
|
u8 alpha = Color::from_rgba(src[x]).alpha();
|
|
if (alpha == 0xff)
|
|
dst[x] = filter(Color::from_rgba(src[x])).value();
|
|
else if (!alpha)
|
|
continue;
|
|
else
|
|
dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
|
|
}
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
}
|
|
|
|
void Painter::blit_brightened(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect)
|
|
{
|
|
return blit_filtered(position, source, src_rect, [](Color src) {
|
|
return src.lightened();
|
|
});
|
|
}
|
|
|
|
void Painter::blit_dimmed(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect)
|
|
{
|
|
return blit_filtered(position, source, src_rect, [](Color src) {
|
|
return src.to_grayscale().lightened();
|
|
});
|
|
}
|
|
|
|
void Painter::draw_tiled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& source)
|
|
{
|
|
auto dst_rect = a_dst_rect.translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = (clipped_rect.top() - dst_rect.top());
|
|
const int last_row = (clipped_rect.bottom() - dst_rect.top());
|
|
const int first_column = (clipped_rect.left() - dst_rect.left());
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
|
|
int x_start = first_column + a_dst_rect.left();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
const RGBA32* sl = source.scanline((row + a_dst_rect.top())
|
|
% source.size().height());
|
|
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
|
dst[x - x_start] = sl[x % source.size().width()];
|
|
}
|
|
dst += dst_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
void Painter::blit_offset(const Point& position,
|
|
const Gfx::Bitmap& source,
|
|
const Rect& src_rect,
|
|
const Point& offset)
|
|
{
|
|
auto dst_rect = Rect(position, src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = (clipped_rect.top() - dst_rect.top());
|
|
const int last_row = (clipped_rect.bottom() - dst_rect.top());
|
|
const int first_column = (clipped_rect.left() - dst_rect.left());
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
|
|
int x_start = first_column + src_rect.left();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
int sr = row - offset.y() + src_rect.top();
|
|
if (sr >= source.size().height() || sr < 0) {
|
|
dst += dst_skip;
|
|
continue;
|
|
}
|
|
const RGBA32* sl = source.scanline(sr);
|
|
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
|
int sx = x - offset.x();
|
|
if (sx < source.size().width() && sx >= 0)
|
|
dst[x - x_start] = sl[sx];
|
|
}
|
|
dst += dst_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
void Painter::blit_with_alpha(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect)
|
|
{
|
|
ASSERT(source.has_alpha_channel());
|
|
Rect safe_src_rect = src_rect.intersected(source.rect());
|
|
auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
const int last_column = clipped_rect.right() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
const size_t src_skip = source.pitch() / sizeof(RGBA32);
|
|
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int x = 0; x <= (last_column - first_column); ++x) {
|
|
u8 alpha = Color::from_rgba(src[x]).alpha();
|
|
if (alpha == 0xff)
|
|
dst[x] = src[x];
|
|
else if (!alpha)
|
|
continue;
|
|
else
|
|
dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
|
|
}
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
}
|
|
|
|
void Painter::blit(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, float opacity)
|
|
{
|
|
if (opacity < 1.0f)
|
|
return blit_with_opacity(position, source, src_rect, opacity);
|
|
if (source.has_alpha_channel())
|
|
return blit_with_alpha(position, source, src_rect);
|
|
auto safe_src_rect = src_rect.intersected(source.rect());
|
|
ASSERT(source.rect().contains(safe_src_rect));
|
|
auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t src_skip = source.pitch() / sizeof(RGBA32);
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
fast_u32_copy(dst, src, clipped_rect.width());
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (source.format() == BitmapFormat::Indexed8) {
|
|
const u8* src = source.bits(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t src_skip = source.pitch();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int i = 0; i < clipped_rect.width(); ++i)
|
|
dst[i] = source.palette_color(src[i]).value();
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
template<bool has_alpha_channel, typename GetPixel>
|
|
ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const Rect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel)
|
|
{
|
|
for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
|
|
int dst_y = dst_rect.y() + y * vfactor;
|
|
for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
|
|
auto src_pixel = get_pixel(source, x, y);
|
|
for (int yo = 0; yo < vfactor; ++yo) {
|
|
auto* scanline = (Color*)target.scanline(dst_y + yo);
|
|
int dst_x = dst_rect.x() + x * hfactor;
|
|
for (int xo = 0; xo < hfactor; ++xo) {
|
|
if constexpr (has_alpha_channel)
|
|
scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
|
|
else
|
|
scanline[dst_x + xo] = src_pixel;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template<bool has_alpha_channel, typename GetPixel>
|
|
ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const Rect& dst_rect, const Rect& clipped_rect, const Gfx::Bitmap& source, const Rect& src_rect, int hscale, int vscale, GetPixel get_pixel)
|
|
{
|
|
if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
|
|
int hfactor = dst_rect.width() / src_rect.width();
|
|
int vfactor = dst_rect.height() / src_rect.height();
|
|
if (hfactor == 2 && vfactor == 2)
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel);
|
|
if (hfactor == 3 && vfactor == 3)
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel);
|
|
if (hfactor == 4 && vfactor == 4)
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel);
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel);
|
|
}
|
|
|
|
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
|
|
auto* scanline = (Color*)target.scanline(y);
|
|
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
|
|
auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
|
|
auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
|
|
auto src_pixel = get_pixel(source, scaled_x, scaled_y);
|
|
|
|
if constexpr (has_alpha_channel) {
|
|
scanline[x] = scanline[x].blend(src_pixel);
|
|
} else
|
|
scanline[x] = src_pixel;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& source, const Rect& src_rect)
|
|
{
|
|
auto dst_rect = a_dst_rect;
|
|
if (dst_rect.size() == src_rect.size())
|
|
return blit(dst_rect.location(), source, src_rect);
|
|
|
|
auto safe_src_rect = src_rect.intersected(source.rect());
|
|
ASSERT(source.rect().contains(safe_src_rect));
|
|
dst_rect.move_by(state().translation);
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
|
|
int hscale = (src_rect.width() << 16) / dst_rect.width();
|
|
int vscale = (src_rect.height() << 16) / dst_rect.height();
|
|
|
|
if (source.has_alpha_channel()) {
|
|
switch (source.format()) {
|
|
case BitmapFormat::RGB32:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>);
|
|
break;
|
|
case BitmapFormat::RGBA32:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>);
|
|
break;
|
|
case BitmapFormat::Indexed8:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>);
|
|
break;
|
|
default:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (source.format()) {
|
|
case BitmapFormat::RGB32:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>);
|
|
break;
|
|
case BitmapFormat::RGBA32:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>);
|
|
break;
|
|
case BitmapFormat::Indexed8:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>);
|
|
break;
|
|
default:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
FLATTEN void Painter::draw_glyph(const Point& point, char ch, Color color)
|
|
{
|
|
draw_glyph(point, ch, font(), color);
|
|
}
|
|
|
|
FLATTEN void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color)
|
|
{
|
|
draw_bitmap(point, font.glyph_bitmap(ch), color);
|
|
}
|
|
|
|
void Painter::draw_emoji(const Point& point, const Gfx::Bitmap& emoji, const Font& font)
|
|
{
|
|
if (!font.is_fixed_width())
|
|
blit(point, emoji, emoji.rect());
|
|
else {
|
|
Rect dst_rect {
|
|
point.x(),
|
|
point.y(),
|
|
font.glyph_width('x'),
|
|
font.glyph_height()
|
|
};
|
|
draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
|
|
}
|
|
}
|
|
|
|
void Painter::draw_glyph_or_emoji(const Point& point, u32 codepoint, const Font& font, Color color)
|
|
{
|
|
if (codepoint < 256) {
|
|
// This looks like a regular character.
|
|
draw_glyph(point, (char)codepoint, font, color);
|
|
return;
|
|
}
|
|
|
|
// Perhaps it's an emoji?
|
|
auto* emoji = Emoji::emoji_for_codepoint(codepoint);
|
|
if (emoji == nullptr) {
|
|
#ifdef EMOJI_DEBUG
|
|
dbg() << "Failed to find an emoji for codepoint " << codepoint;
|
|
#endif
|
|
draw_glyph(point, '?', font, color);
|
|
return;
|
|
}
|
|
|
|
draw_emoji(point, *emoji, font);
|
|
}
|
|
|
|
void Painter::draw_text_line(const Rect& a_rect, const Utf8View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
auto rect = a_rect;
|
|
Utf8View final_text(text);
|
|
String elided_text;
|
|
if (elision == TextElision::Right) {
|
|
int text_width = font.width(final_text);
|
|
if (font.width(final_text) > rect.width()) {
|
|
int glyph_spacing = font.glyph_spacing();
|
|
int byte_offset = 0;
|
|
int new_width = font.width("...");
|
|
if (new_width < text_width) {
|
|
for (auto it = final_text.begin(); it != final_text.end(); ++it) {
|
|
u32 codepoint = *it;
|
|
int glyph_width = font.glyph_or_emoji_width(codepoint);
|
|
// NOTE: Glyph spacing should not be added after the last glyph on the line,
|
|
// but since we are here because the last glyph does not actually fit on the line,
|
|
// we don't have to worry about spacing.
|
|
int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
|
|
if (width_with_this_glyph_included > rect.width())
|
|
break;
|
|
byte_offset = final_text.byte_offset_of(it);
|
|
new_width += glyph_width + glyph_spacing;
|
|
}
|
|
StringBuilder builder;
|
|
builder.append(final_text.substring_view(0, byte_offset).as_string());
|
|
builder.append("...");
|
|
elided_text = builder.to_string();
|
|
final_text = Utf8View { elided_text };
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (alignment) {
|
|
case TextAlignment::TopLeft:
|
|
case TextAlignment::CenterLeft:
|
|
break;
|
|
case TextAlignment::TopRight:
|
|
case TextAlignment::CenterRight:
|
|
rect.set_x(rect.right() - font.width(final_text));
|
|
break;
|
|
case TextAlignment::Center: {
|
|
auto shrunken_rect = rect;
|
|
shrunken_rect.set_width(font.width(final_text));
|
|
shrunken_rect.center_within(rect);
|
|
rect = shrunken_rect;
|
|
break;
|
|
}
|
|
default:
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
auto point = rect.location();
|
|
int space_width = font.glyph_width(' ') + font.glyph_spacing();
|
|
|
|
for (u32 codepoint : final_text) {
|
|
if (codepoint == ' ') {
|
|
point.move_by(space_width, 0);
|
|
continue;
|
|
}
|
|
draw_glyph_or_emoji(point, codepoint, font, color);
|
|
point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
|
|
}
|
|
}
|
|
|
|
void Painter::draw_text(const Rect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
draw_text(rect, text, font(), alignment, color, elision);
|
|
}
|
|
|
|
void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
Utf8View text { raw_text };
|
|
Vector<Utf8View, 32> lines;
|
|
|
|
int start_of_current_line = 0;
|
|
for (auto it = text.begin(); it != text.end(); ++it) {
|
|
u32 codepoint = *it;
|
|
if (codepoint == '\n') {
|
|
int byte_offset = text.byte_offset_of(it);
|
|
Utf8View line = text.substring_view(start_of_current_line, byte_offset - start_of_current_line);
|
|
lines.append(line);
|
|
start_of_current_line = byte_offset + 1;
|
|
}
|
|
}
|
|
|
|
if (start_of_current_line != text.byte_length()) {
|
|
Utf8View line = text.substring_view(start_of_current_line, text.byte_length() - start_of_current_line);
|
|
lines.append(line);
|
|
}
|
|
|
|
static const int line_spacing = 4;
|
|
int line_height = font.glyph_height() + line_spacing;
|
|
Rect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
|
|
|
|
for (auto& line : lines) {
|
|
auto line_width = font.width(line);
|
|
if (line_width > bounding_rect.width())
|
|
bounding_rect.set_width(line_width);
|
|
}
|
|
|
|
switch (alignment) {
|
|
case TextAlignment::TopLeft:
|
|
bounding_rect.set_location(rect.location());
|
|
break;
|
|
case TextAlignment::TopRight:
|
|
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
|
|
break;
|
|
case TextAlignment::CenterLeft:
|
|
bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
|
|
break;
|
|
case TextAlignment::CenterRight:
|
|
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
|
|
break;
|
|
case TextAlignment::Center:
|
|
bounding_rect.center_within(rect);
|
|
break;
|
|
default:
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
for (size_t i = 0; i < lines.size(); ++i) {
|
|
auto& line = lines[i];
|
|
Rect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
|
|
line_rect.intersect(rect);
|
|
draw_text_line(line_rect, line, font, alignment, color, elision);
|
|
}
|
|
}
|
|
|
|
void Painter::set_pixel(const Point& p, Color color)
|
|
{
|
|
auto point = p;
|
|
point.move_by(state().translation);
|
|
if (!clip_rect().contains(point))
|
|
return;
|
|
m_target->scanline(point.y())[point.x()] = color.value();
|
|
}
|
|
|
|
ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
|
|
{
|
|
if (draw_op() == DrawOp::Copy)
|
|
pixel = color.value();
|
|
else if (draw_op() == DrawOp::Xor)
|
|
pixel ^= color.value();
|
|
}
|
|
|
|
void Painter::draw_pixel(const Point& position, Color color, int thickness)
|
|
{
|
|
ASSERT(draw_op() == DrawOp::Copy);
|
|
if (thickness == 1)
|
|
return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color);
|
|
Rect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } };
|
|
fill_rect(rect.translated(-state().translation), color);
|
|
}
|
|
|
|
void Painter::draw_line(const Point& p1, const Point& p2, Color color, int thickness, bool dotted)
|
|
{
|
|
auto clip_rect = this->clip_rect();
|
|
|
|
auto point1 = p1;
|
|
point1.move_by(state().translation);
|
|
|
|
auto point2 = p2;
|
|
point2.move_by(state().translation);
|
|
|
|
// Special case: vertical line.
|
|
if (point1.x() == point2.x()) {
|
|
const int x = point1.x();
|
|
if (x < clip_rect.left() || x > clip_rect.right())
|
|
return;
|
|
if (point1.y() > point2.y())
|
|
swap(point1, point2);
|
|
if (point1.y() > clip_rect.bottom())
|
|
return;
|
|
if (point2.y() < clip_rect.top())
|
|
return;
|
|
int min_y = max(point1.y(), clip_rect.top());
|
|
int max_y = min(point2.y(), clip_rect.bottom());
|
|
if (dotted) {
|
|
for (int y = min_y; y <= max_y; y += 2)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
} else {
|
|
for (int y = min_y; y <= max_y; ++y)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Special case: horizontal line.
|
|
if (point1.y() == point2.y()) {
|
|
const int y = point1.y();
|
|
if (y < clip_rect.top() || y > clip_rect.bottom())
|
|
return;
|
|
if (point1.x() > point2.x())
|
|
swap(point1, point2);
|
|
if (point1.x() > clip_rect.right())
|
|
return;
|
|
if (point2.x() < clip_rect.left())
|
|
return;
|
|
int min_x = max(point1.x(), clip_rect.left());
|
|
int max_x = min(point2.x(), clip_rect.right());
|
|
if (dotted) {
|
|
for (int x = min_x; x <= max_x; x += 2)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
} else {
|
|
for (int x = min_x; x <= max_x; ++x)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// FIXME: Implement dotted diagonal lines.
|
|
ASSERT(!dotted);
|
|
|
|
const double adx = abs(point2.x() - point1.x());
|
|
const double ady = abs(point2.y() - point1.y());
|
|
|
|
if (adx > ady) {
|
|
if (point1.x() > point2.x())
|
|
swap(point1, point2);
|
|
} else {
|
|
if (point1.y() > point2.y())
|
|
swap(point1, point2);
|
|
}
|
|
|
|
// FIXME: Implement clipping below.
|
|
const double dx = point2.x() - point1.x();
|
|
const double dy = point2.y() - point1.y();
|
|
double error = 0;
|
|
|
|
if (dx > dy) {
|
|
const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
|
|
const double delta_error = fabs(dy / dx);
|
|
int y = point1.y();
|
|
for (int x = point1.x(); x <= point2.x(); ++x) {
|
|
if (clip_rect.contains(x, y))
|
|
draw_pixel({ x, y }, color, thickness);
|
|
error += delta_error;
|
|
if (error >= 0.5) {
|
|
y = (double)y + y_step;
|
|
error -= 1.0;
|
|
}
|
|
}
|
|
} else {
|
|
const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
|
|
const double delta_error = fabs(dx / dy);
|
|
int x = point1.x();
|
|
for (int y = point1.y(); y <= point2.y(); ++y) {
|
|
if (clip_rect.contains(x, y))
|
|
draw_pixel({ x, y }, color, thickness);
|
|
error += delta_error;
|
|
if (error >= 0.5) {
|
|
x = (double)x + x_step;
|
|
error -= 1.0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
|
|
{
|
|
auto po1_midpoint = original_control + p1;
|
|
po1_midpoint /= 2;
|
|
|
|
auto po2_midpoint = original_control + p2;
|
|
po2_midpoint /= 2;
|
|
|
|
auto new_segment = po1_midpoint + po2_midpoint;
|
|
new_segment /= 2;
|
|
|
|
Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback);
|
|
Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback);
|
|
}
|
|
|
|
static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
|
|
{
|
|
constexpr static int tolerance = 15;
|
|
|
|
auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
|
|
auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
|
|
auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
|
|
auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
|
|
|
|
p1x = p1x * p1x;
|
|
p1y = p1y * p1y;
|
|
p2x = p2x * p2x;
|
|
p2y = p2y * p2y;
|
|
|
|
return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
|
|
}
|
|
|
|
void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
|
|
{
|
|
if (can_approximate_bezier_curve(p1, p2, control_point)) {
|
|
callback(p1, p2);
|
|
} else {
|
|
split_quadratic_bezier_curve(control_point, p1, p2, callback);
|
|
}
|
|
}
|
|
|
|
void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
|
|
{
|
|
for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
|
|
}
|
|
|
|
void Painter::draw_quadratic_bezier_curve(const Point& control_point, const Point& p1, const Point& p2, Color color, int thickness, bool dotted)
|
|
{
|
|
for_each_line_segment_on_bezier_curve(FloatPoint(control_point.x(), control_point.y()), FloatPoint(p1.x(), p1.y()), FloatPoint(p2.x(), p2.y()), [&](const FloatPoint& p1, const FloatPoint& p2) {
|
|
draw_line(Point(p1.x(), p1.y()), Point(p2.x(), p2.y()), color, thickness, dotted);
|
|
});
|
|
}
|
|
|
|
void Painter::add_clip_rect(const Rect& rect)
|
|
{
|
|
state().clip_rect.intersect(rect.translated(m_clip_origin.location()));
|
|
state().clip_rect.intersect(m_target->rect());
|
|
}
|
|
|
|
void Painter::clear_clip_rect()
|
|
{
|
|
state().clip_rect = m_clip_origin;
|
|
}
|
|
|
|
PainterStateSaver::PainterStateSaver(Painter& painter)
|
|
: m_painter(painter)
|
|
{
|
|
m_painter.save();
|
|
}
|
|
|
|
PainterStateSaver::~PainterStateSaver()
|
|
{
|
|
m_painter.restore();
|
|
}
|
|
|
|
void Painter::stroke_path(const Path& path, Color color, int thickness)
|
|
{
|
|
FloatPoint cursor;
|
|
|
|
for (auto& segment : path.segments()) {
|
|
switch (segment.type) {
|
|
case Path::Segment::Type::Invalid:
|
|
ASSERT_NOT_REACHED();
|
|
break;
|
|
case Path::Segment::Type::MoveTo:
|
|
cursor = segment.point;
|
|
break;
|
|
case Path::Segment::Type::LineTo:
|
|
draw_line(Point(cursor.x(), cursor.y()), Point(segment.point.x(), segment.point.y()), color, thickness);
|
|
cursor = segment.point;
|
|
break;
|
|
case Path::Segment::Type::QuadraticBezierCurveTo:
|
|
ASSERT(segment.through.has_value());
|
|
draw_quadratic_bezier_curve(Point(segment.through.value().x(), segment.through.value().y()), Point(cursor.x(), cursor.y()), Point(segment.point.x(), segment.point.y()), color, thickness);
|
|
cursor = segment.point;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//#define FILL_PATH_DEBUG
|
|
|
|
void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
|
|
{
|
|
const auto& segments = path.split_lines();
|
|
|
|
if (segments.size() == 0)
|
|
return;
|
|
|
|
Vector<Path::LineSegment> active_list;
|
|
active_list.ensure_capacity(segments.size());
|
|
|
|
// first, grab the segments for the very first scanline
|
|
auto first_y = segments.first().maximum_y;
|
|
auto last_y = segments.last().minimum_y;
|
|
auto scanline = first_y;
|
|
|
|
size_t last_active_segment { 0 };
|
|
|
|
for (auto& segment : segments) {
|
|
if (segment.maximum_y != scanline)
|
|
break;
|
|
active_list.append(segment);
|
|
++last_active_segment;
|
|
}
|
|
|
|
auto is_inside_shape = [winding_rule](int winding_number) {
|
|
if (winding_rule == WindingRule::Nonzero)
|
|
return winding_number != 0;
|
|
|
|
if (winding_rule == WindingRule::EvenOdd)
|
|
return winding_number % 2 == 0;
|
|
|
|
ASSERT_NOT_REACHED();
|
|
};
|
|
|
|
auto increment_winding = [winding_rule](int& winding_number, const Point& from, const Point& to) {
|
|
if (winding_rule == WindingRule::EvenOdd) {
|
|
++winding_number;
|
|
return;
|
|
}
|
|
|
|
if (winding_rule == WindingRule::Nonzero) {
|
|
if (from.dy_relative_to(to) < 0)
|
|
++winding_number;
|
|
else
|
|
--winding_number;
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
};
|
|
|
|
while (scanline >= last_y) {
|
|
if (active_list.size()) {
|
|
// sort the active list by 'x' from right to left
|
|
quick_sort(active_list, [](const auto& line0, const auto& line1) {
|
|
return line1.x < line0.x;
|
|
});
|
|
#ifdef FILL_PATH_DEBUG
|
|
if ((int)scanline % 10 == 0) {
|
|
draw_text(Rect(active_list.last().x - 20, scanline, 20, 10), String::format("%d", (int)scanline));
|
|
}
|
|
#endif
|
|
|
|
if (active_list.size() > 1) {
|
|
auto winding_number { 0 };
|
|
for (size_t i = 1; i < active_list.size(); ++i) {
|
|
auto& previous = active_list[i - 1];
|
|
auto& current = active_list[i];
|
|
|
|
int int_distance = fabs(current.x - previous.x);
|
|
Point from(previous.x, scanline);
|
|
Point to(current.x, scanline);
|
|
|
|
if (int_distance < 1) {
|
|
// the two lines intersect on an int grid
|
|
// so they should both be treated as a single line segment
|
|
goto skip_drawing;
|
|
}
|
|
|
|
if (int_distance == 1 && is_inside_shape(winding_number)) {
|
|
// The two lines form a singluar edge for the shape
|
|
// while they do not intersect, they connect together
|
|
goto skip_drawing;
|
|
}
|
|
|
|
if (is_inside_shape(winding_number)) {
|
|
// The points between this segment and the previous are
|
|
// inside the shape
|
|
#ifdef FILL_PATH_DEBUG
|
|
dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to;
|
|
#endif
|
|
draw_line(from, to, color, 1, false);
|
|
}
|
|
|
|
skip_drawing:;
|
|
|
|
auto is_passing_through_maxima = scanline == previous.maximum_y
|
|
|| scanline == previous.minimum_y
|
|
|| scanline == current.maximum_y
|
|
|| scanline == current.minimum_y;
|
|
|
|
auto is_passing_through_vertex = false;
|
|
|
|
if (is_passing_through_maxima) {
|
|
is_passing_through_vertex = previous.x == current.x;
|
|
}
|
|
|
|
if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
|
|
increment_winding(winding_number, from, to);
|
|
|
|
// update the x coord
|
|
active_list[i - 1].x -= active_list[i - 1].inverse_slope;
|
|
}
|
|
active_list.last().x -= active_list.last().inverse_slope;
|
|
} else {
|
|
auto point = Point(active_list[0].x, scanline);
|
|
draw_line(point, point, color);
|
|
|
|
// update the x coord
|
|
active_list.first().x -= active_list.first().inverse_slope;
|
|
}
|
|
}
|
|
|
|
--scanline;
|
|
// remove any edge that goes out of bound from the active list
|
|
for (size_t i = 0, count = active_list.size(); i < count; ++i) {
|
|
if (scanline <= active_list[i].minimum_y) {
|
|
active_list.remove(i);
|
|
--count;
|
|
--i;
|
|
}
|
|
}
|
|
for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
|
|
auto& segment = segments[j];
|
|
if (segment.maximum_y < scanline)
|
|
break;
|
|
if (segment.minimum_y >= scanline)
|
|
continue;
|
|
|
|
active_list.append(segment);
|
|
}
|
|
}
|
|
|
|
#ifdef FILL_PATH_DEBUG
|
|
size_t i { 0 };
|
|
for (auto& segment : segments)
|
|
draw_line(segment.from, segment.to, Color::from_hsv(++i / segments.size() * 255, 255, 255), 1);
|
|
#endif
|
|
}
|
|
|
|
}
|