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serenity/Userland/Libraries/LibWeb/Painting/StackingContext.h
Andreas Kling f5c2e87965 LibWeb: Sort stacking context tree once, after fully building it
Instead of calling quick_sort() every time a StackingContext child
is added to a parent, we now do a single pass of sorting work after the
full StackingContext tree has been built.

Before this change, the quick_sort() was ~13.5% of the profile while
hovering links on GitHub in the Browser. After the change, it's down to
~0.6%. Pretty good! :^)
2022-03-13 18:09:43 +01:00

46 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibWeb/Layout/Node.h>
#include <LibWeb/Painting/Paintable.h>
namespace Web::Painting {
class StackingContext {
public:
StackingContext(Layout::Box&, StackingContext* parent);
StackingContext* parent() { return m_parent; }
const StackingContext* parent() const { return m_parent; }
enum class StackingContextPaintPhase {
BackgroundAndBorders,
Floats,
BackgroundAndBordersForInlineLevelAndReplaced,
Foreground,
FocusAndOverlay,
};
void paint_descendants(PaintContext&, Layout::Node&, StackingContextPaintPhase) const;
void paint(PaintContext&) const;
HitTestResult hit_test(Gfx::IntPoint const&, HitTestType) const;
void dump(int indent = 0) const;
void sort();
private:
Layout::Box& m_box;
StackingContext* const m_parent { nullptr };
Vector<StackingContext*> m_children;
void paint_internal(PaintContext&) const;
};
}