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	 dbd25916a3
			
		
	
	
		dbd25916a3
		
	
	
	
	
		
			
			As per previous discussion, it was decided that the Stream classes should be constructed on the heap. While I don't personally agree with this change, it does have the benefit of avoiding Function object reconstructions due to the lambda passed to Notifier pointing to a stale object reference. This also has the benefit of not having to "box" objects for virtual usage, as the objects come pre-boxed. However, it means that we now hit the heap everytime we construct a TCPSocket for instance, which might not be desirable.
		
			
				
	
	
		
			29 lines
		
	
	
	
		
			608 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			608 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibCore/Stream.h>
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| 
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| class Client : public RefCounted<Client> {
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| public:
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|     static NonnullRefPtr<Client> create(int id, NonnullOwnPtr<Core::Stream::TCPSocket> socket)
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|     {
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|         return adopt_ref(*new Client(id, move(socket)));
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|     }
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| 
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|     Function<void()> on_exit;
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| 
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| protected:
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|     Client(int id, NonnullOwnPtr<Core::Stream::TCPSocket> socket);
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| 
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|     ErrorOr<void> drain_socket();
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|     void quit();
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| 
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| private:
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|     int m_id { 0 };
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|     NonnullOwnPtr<Core::Stream::TCPSocket> m_socket;
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| };
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