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This represents the "platform object" concept from the IDL spec, which refers to an object that implements an IDL interface.
18 lines
319 B
C++
18 lines
319 B
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/PlatformObject.h>
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namespace Web::Bindings {
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PlatformObject::PlatformObject(JS::Object& prototype)
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: JS::Object(prototype)
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{
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}
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PlatformObject::~PlatformObject() = default;
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}
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