mirror of
https://github.com/RGBCube/serenity
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test-js crashes with a segmentation fault when running on macOS on Arm. Increasing the margin in the test in did_reach_stack_space_limit() to 32 * KiB makes the tests pass. To simplify the code, this is applied independently of platform, and the previous test for use of an address sanitizer is removed.
301 lines
11 KiB
C++
301 lines
11 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2021, David Tuin <davidot@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/FlyString.h>
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#include <AK/Function.h>
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#include <AK/HashMap.h>
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#include <AK/RefCounted.h>
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#include <AK/StackInfo.h>
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#include <AK/Variant.h>
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Runtime/CommonPropertyNames.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/Error.h>
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#include <LibJS/Runtime/ErrorTypes.h>
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#include <LibJS/Runtime/Exception.h>
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#include <LibJS/Runtime/ExecutionContext.h>
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#include <LibJS/Runtime/Iterator.h>
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#include <LibJS/Runtime/MarkedValueList.h>
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#include <LibJS/Runtime/Promise.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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class Identifier;
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struct BindingPattern;
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class VM : public RefCounted<VM> {
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public:
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struct CustomData {
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virtual ~CustomData();
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};
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static NonnullRefPtr<VM> create(OwnPtr<CustomData> = {});
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~VM();
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Heap& heap() { return m_heap; }
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const Heap& heap() const { return m_heap; }
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Interpreter& interpreter();
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Interpreter* interpreter_if_exists();
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void push_interpreter(Interpreter&);
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void pop_interpreter(Interpreter&);
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Exception* exception() { return m_exception; }
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void set_exception(Exception& exception) { m_exception = &exception; }
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void clear_exception() { m_exception = nullptr; }
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void dump_backtrace() const;
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class InterpreterExecutionScope {
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public:
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InterpreterExecutionScope(Interpreter&);
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~InterpreterExecutionScope();
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private:
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Interpreter& m_interpreter;
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};
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void gather_roots(HashTable<Cell*>&);
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#define __JS_ENUMERATE(SymbolName, snake_name) \
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Symbol* well_known_symbol_##snake_name() const { return m_well_known_symbol_##snake_name; }
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JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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#undef __JS_ENUMERATE
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Symbol* get_global_symbol(const String& description);
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HashMap<String, PrimitiveString*>& string_cache() { return m_string_cache; }
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PrimitiveString& empty_string() { return *m_empty_string; }
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PrimitiveString& single_ascii_character_string(u8 character)
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{
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VERIFY(character < 0x80);
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return *m_single_ascii_character_strings[character];
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}
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bool did_reach_stack_space_limit() const
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{
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// Address sanitizer (ASAN) used to check for more space but
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// currently we can't detect the stack size with it enabled.
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return m_stack_info.size_free() < 32 * KiB;
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}
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ThrowCompletionOr<void> push_execution_context(ExecutionContext& context, GlobalObject& global_object)
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{
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VERIFY(!exception());
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// Ensure we got some stack space left, so the next function call doesn't kill us.
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if (did_reach_stack_space_limit())
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return throw_completion<InternalError>(global_object, ErrorType::CallStackSizeExceeded);
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m_execution_context_stack.append(&context);
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return {};
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}
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void pop_execution_context()
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{
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m_execution_context_stack.take_last();
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if (m_execution_context_stack.is_empty() && on_call_stack_emptied)
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on_call_stack_emptied();
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}
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ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
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ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
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Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
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Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
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Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
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Environment* lexical_environment() { return running_execution_context().lexical_environment; }
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Environment const* variable_environment() const { return running_execution_context().variable_environment; }
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Environment* variable_environment() { return running_execution_context().variable_environment; }
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// https://tc39.es/ecma262/#current-realm
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// The value of the Realm component of the running execution context is also called the current Realm Record.
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Realm const* current_realm() const { return running_execution_context().realm; }
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Realm* current_realm() { return running_execution_context().realm; }
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// https://tc39.es/ecma262/#active-function-object
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// The value of the Function component of the running execution context is also called the active function object.
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FunctionObject const* active_function_object() const { return running_execution_context().function; }
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FunctionObject* active_function_object() { return running_execution_context().function; }
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bool in_strict_mode() const;
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size_t argument_count() const
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{
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if (m_execution_context_stack.is_empty())
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return 0;
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return running_execution_context().arguments.size();
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}
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Value argument(size_t index) const
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{
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if (m_execution_context_stack.is_empty())
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return {};
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auto& arguments = running_execution_context().arguments;
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return index < arguments.size() ? arguments[index] : js_undefined();
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}
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Value this_value(Object& global_object) const
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{
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if (m_execution_context_stack.is_empty())
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return &global_object;
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return running_execution_context().this_value;
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}
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ThrowCompletionOr<Value> resolve_this_binding(GlobalObject&);
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const StackInfo& stack_info() const { return m_stack_info; };
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u32 execution_generation() const { return m_execution_generation; }
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void finish_execution_generation() { ++m_execution_generation; }
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ThrowCompletionOr<Reference> resolve_binding(FlyString const&, Environment* = nullptr);
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ThrowCompletionOr<Reference> get_identifier_reference(Environment*, FlyString, bool strict, size_t hops = 0);
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template<typename T, typename... Args>
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void throw_exception(GlobalObject& global_object, Args&&... args)
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{
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return throw_exception(global_object, T::create(global_object, forward<Args>(args)...));
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}
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void throw_exception(Exception&);
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void throw_exception(GlobalObject& global_object, Value value)
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{
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return throw_exception(*heap().allocate<Exception>(global_object, value));
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}
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template<typename T, typename... Args>
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void throw_exception(GlobalObject& global_object, ErrorType type, Args&&... args)
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{
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return throw_exception(global_object, T::create(global_object, String::formatted(type.message(), forward<Args>(args)...)));
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}
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// 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
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template<typename T, typename... Args>
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Completion throw_completion(GlobalObject& global_object, Args&&... args)
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{
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auto* error = T::create(global_object, forward<Args>(args)...);
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// NOTE: This is temporary until we remove VM::exception().
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throw_exception(global_object, error);
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return JS::throw_completion(error);
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}
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template<typename T, typename... Args>
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Completion throw_completion(GlobalObject& global_object, ErrorType type, Args&&... args)
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{
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return throw_completion<T>(global_object, String::formatted(type.message(), forward<Args>(args)...));
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}
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Value construct(FunctionObject&, FunctionObject& new_target, Optional<MarkedValueList> arguments);
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String join_arguments(size_t start_index = 0) const;
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Value get_new_target();
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template<typename... Args>
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[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> call(FunctionObject& function, Value this_value, Args... args)
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{
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if constexpr (sizeof...(Args) > 0) {
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MarkedValueList arguments_list { heap() };
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(..., arguments_list.append(move(args)));
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return call(function, this_value, move(arguments_list));
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}
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return call(function, this_value);
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}
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CommonPropertyNames names;
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void run_queued_promise_jobs();
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void enqueue_promise_job(NativeFunction&);
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void run_queued_finalization_registry_cleanup_jobs();
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void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
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void promise_rejection_tracker(const Promise&, Promise::RejectionOperation) const;
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Function<void()> on_call_stack_emptied;
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Function<void(const Promise&)> on_promise_unhandled_rejection;
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Function<void(const Promise&)> on_promise_rejection_handled;
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ThrowCompletionOr<void> initialize_instance_elements(Object& object, ECMAScriptFunctionObject& constructor);
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CustomData* custom_data() { return m_custom_data; }
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ThrowCompletionOr<void> destructuring_assignment_evaluation(NonnullRefPtr<BindingPattern> const& target, Value value, GlobalObject& global_object);
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ThrowCompletionOr<void> binding_initialization(FlyString const& target, Value value, Environment* environment, GlobalObject& global_object);
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ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern> const& target, Value value, Environment* environment, GlobalObject& global_object);
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ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(GlobalObject& global_object, ASTNode const& expression, FlyString const& name);
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void save_execution_context_stack();
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void restore_execution_context_stack();
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private:
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explicit VM(OwnPtr<CustomData>);
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[[nodiscard]] ThrowCompletionOr<Value> call_internal(FunctionObject&, Value this_value, Optional<MarkedValueList> arguments);
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ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment, GlobalObject& global_object);
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ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, Iterator& iterator_record, Environment* environment, GlobalObject& global_object);
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Exception* m_exception { nullptr };
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HashMap<String, PrimitiveString*> m_string_cache;
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Heap m_heap;
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Vector<Interpreter*> m_interpreters;
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Vector<ExecutionContext*> m_execution_context_stack;
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Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
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StackInfo m_stack_info;
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HashMap<String, Symbol*> m_global_symbol_map;
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Vector<NativeFunction*> m_promise_jobs;
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Vector<FinalizationRegistry*> m_finalization_registry_cleanup_jobs;
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PrimitiveString* m_empty_string { nullptr };
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PrimitiveString* m_single_ascii_character_strings[128] {};
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#define __JS_ENUMERATE(SymbolName, snake_name) \
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Symbol* m_well_known_symbol_##snake_name { nullptr };
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JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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#undef __JS_ENUMERATE
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u32 m_execution_generation { 0 };
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OwnPtr<CustomData> m_custom_data;
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};
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template<>
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[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> VM::call(FunctionObject& function, Value this_value, MarkedValueList arguments) { return call_internal(function, this_value, move(arguments)); }
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template<>
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[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> VM::call(FunctionObject& function, Value this_value, Optional<MarkedValueList> arguments) { return call_internal(function, this_value, move(arguments)); }
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template<>
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[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> VM::call(FunctionObject& function, Value this_value) { return call(function, this_value, Optional<MarkedValueList> {}); }
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ALWAYS_INLINE Heap& Cell::heap() const
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{
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return HeapBlock::from_cell(this)->heap();
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}
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ALWAYS_INLINE VM& Cell::vm() const
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{
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return heap().vm();
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}
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}
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