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serenity/Applications/FileManager/DirectoryView.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

110 lines
3.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Vector.h>
#include <LibGUI/GColumnsView.h>
#include <LibGUI/GFileSystemModel.h>
#include <LibGUI/GItemView.h>
#include <LibGUI/GStackWidget.h>
#include <LibGUI/GTableView.h>
#include <sys/stat.h>
class DirectoryView final : public GStackWidget {
C_OBJECT(DirectoryView)
public:
virtual ~DirectoryView() override;
void open(const StringView& path);
String path() const { return model().root_path(); }
void open_parent_directory();
void open_previous_directory();
void open_next_directory();
int path_history_size() const { return m_path_history.size(); }
int path_history_position() const { return m_path_history_position; }
void refresh();
Function<void(const StringView&)> on_path_change;
Function<void(GAbstractView&)> on_selection_change;
Function<void(const GAbstractView&, const GModelIndex&, const GContextMenuEvent&)> on_context_menu_request;
Function<void(const StringView&)> on_status_message;
Function<void(int done, int total)> on_thumbnail_progress;
enum ViewMode {
Invalid,
List,
Columns,
Icon
};
void set_view_mode(ViewMode);
ViewMode view_mode() const { return m_view_mode; }
GAbstractView& current_view()
{
switch (m_view_mode) {
case ViewMode::List:
return *m_table_view;
case ViewMode::Columns:
return *m_columns_view;
case ViewMode::Icon:
return *m_item_view;
default:
ASSERT_NOT_REACHED();
}
}
template<typename Callback>
void for_each_view_implementation(Callback callback)
{
callback(*m_table_view);
callback(*m_item_view);
callback(*m_columns_view);
}
GFileSystemModel& model() { return *m_model; }
private:
explicit DirectoryView(GWidget* parent);
const GFileSystemModel& model() const { return *m_model; }
void handle_activation(const GModelIndex&);
void set_status_message(const StringView&);
void update_statusbar();
ViewMode m_view_mode { Invalid };
NonnullRefPtr<GFileSystemModel> m_model;
int m_path_history_position { 0 };
Vector<String> m_path_history;
void add_path_to_history(const StringView& path);
RefPtr<GTableView> m_table_view;
RefPtr<GItemView> m_item_view;
RefPtr<GColumnsView> m_columns_view;
};