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![]() Let's use C++ templates to implement the generic parts of instructions. There are tons of them with the same set of inputs, just different behavior. Templates are perfect for this. |
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.. | ||
CMakeLists.txt | ||
Emulator.cpp | ||
Emulator.h | ||
main.cpp | ||
SoftCPU.cpp | ||
SoftCPU.h | ||
SoftMMU.cpp | ||
SoftMMU.h |