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	 f4a5c136c3
			
		
	
	
		f4a5c136c3
		
	
	
	
	
		
			
			Before this change, we used Gfx::Bitmap to represent both decoded images that are not going to be mutated and bitmaps corresponding to canvases that could be mutated. This change introduces a wrapper for bitmaps that are not going to be mutated, so the painter could do caching: texture caching in the case of GPU painter and potentially scaled bitmap caching in the case of CPU painter.
		
			
				
	
	
		
			24 lines
		
	
	
	
		
			514 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			514 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGfx/ImmutableBitmap.h>
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| 
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| namespace Gfx {
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| 
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| static size_t s_next_immutable_bitmap_id = 0;
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| 
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| NonnullRefPtr<ImmutableBitmap> ImmutableBitmap::create(NonnullRefPtr<Bitmap> bitmap)
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| {
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|     return adopt_ref(*new ImmutableBitmap(move(bitmap)));
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| }
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| 
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| ImmutableBitmap::ImmutableBitmap(NonnullRefPtr<Bitmap> bitmap)
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|     : m_bitmap(move(bitmap))
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|     , m_id(s_next_immutable_bitmap_id++)
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| {
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| }
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| 
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| }
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