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	 4190fd2199
			
		
	
	
		4190fd2199
		
	
	
	
	
		
			
			Our "frame" concept very closely matches what the web specs call a "browsing context", so let's rename it to that. :^) The "main frame" becomes the "top-level browsing context", and "sub-frames" are now "nested browsing contexts".
		
			
				
	
	
		
			94 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGfx/Painter.h>
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| #include <LibWeb/Dump.h>
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| #include <LibWeb/Layout/InitialContainingBlockBox.h>
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| #include <LibWeb/Page/BrowsingContext.h>
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| #include <LibWeb/Painting/StackingContext.h>
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| 
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| namespace Web::Layout {
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| 
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| InitialContainingBlockBox::InitialContainingBlockBox(DOM::Document& document, NonnullRefPtr<CSS::StyleProperties> style)
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|     : BlockBox(document, &document, move(style))
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| {
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| }
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| 
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| InitialContainingBlockBox::~InitialContainingBlockBox()
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| {
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| }
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| 
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| void InitialContainingBlockBox::build_stacking_context_tree()
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| {
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|     if (stacking_context())
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|         return;
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| 
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|     set_stacking_context(make<StackingContext>(*this, nullptr));
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| 
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|     for_each_in_inclusive_subtree_of_type<Box>([&](Box& box) {
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|         if (&box == this)
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|             return IterationDecision::Continue;
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|         if (!box.establishes_stacking_context()) {
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|             VERIFY(!box.stacking_context());
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|             return IterationDecision::Continue;
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|         }
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|         auto* parent_context = box.enclosing_stacking_context();
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|         VERIFY(parent_context);
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|         box.set_stacking_context(make<StackingContext>(box, parent_context));
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|         return IterationDecision::Continue;
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|     });
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| }
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| 
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| void InitialContainingBlockBox::paint_all_phases(PaintContext& context)
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| {
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|     context.painter().translate(-context.viewport_rect().location());
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|     stacking_context()->paint(context);
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| }
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| 
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| HitTestResult InitialContainingBlockBox::hit_test(const Gfx::IntPoint& position, HitTestType type) const
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| {
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|     return stacking_context()->hit_test(position, type);
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| }
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| 
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| void InitialContainingBlockBox::recompute_selection_states()
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| {
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|     SelectionState state = SelectionState::None;
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| 
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|     auto selection = this->selection().normalized();
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| 
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|     for_each_in_inclusive_subtree([&](auto& layout_node) {
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|         if (!selection.is_valid()) {
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|             // Everything gets SelectionState::None.
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|         } else if (&layout_node == selection.start().layout_node && &layout_node == selection.end().layout_node) {
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|             state = SelectionState::StartAndEnd;
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|         } else if (&layout_node == selection.start().layout_node) {
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|             state = SelectionState::Start;
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|         } else if (&layout_node == selection.end().layout_node) {
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|             state = SelectionState::End;
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|         } else {
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|             if (state == SelectionState::Start)
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|                 state = SelectionState::Full;
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|             else if (state == SelectionState::End || state == SelectionState::StartAndEnd)
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|                 state = SelectionState::None;
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|         }
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|         layout_node.set_selection_state(state);
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|         return IterationDecision::Continue;
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|     });
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| }
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| 
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| void InitialContainingBlockBox::set_selection(const LayoutRange& selection)
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| {
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|     m_selection = selection;
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|     recompute_selection_states();
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| }
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| 
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| void InitialContainingBlockBox::set_selection_end(const LayoutPosition& position)
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| {
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|     m_selection.set_end(position);
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|     recompute_selection_states();
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| }
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| 
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| }
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