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serenity/Userland/Services/SQLServer/DatabaseConnection.h
Timothy Flynn f9d23e1d2f LibSQL+SQLServer+SQLStudio+sql: Propagate connection errors immediately
Currently, when clients connect to SQL server, we inform them of any
errors opening the database via an asynchronous IPC. But we already know
about these errors before returning from the connect() IPC, so this
roundabout propagation is a bit unnecessary. Now if we fail to open the
database, we will simply not send back a valid connection ID.

Disconnect has a similar story. Rather than disconnecting and invoking
an asynchronous IPC to inform the client of the disconnect, make the
disconnect() IPC synchronous (because all it does is remove the database
from the map of open databases). Further, the only user of this command
is the SQL REPL when it wants to connect to a different database, so it
makes sense to block it. This did require moving a bit of logic around
in the REPL to accommodate this change.
2022-12-07 13:09:00 +01:00

40 lines
1.1 KiB
C++

/*
* Copyright (c) 2021, Jan de Visser <jan@de-visser.net>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <LibCore/Object.h>
#include <LibSQL/Database.h>
#include <LibSQL/Result.h>
#include <SQLServer/Forward.h>
namespace SQLServer {
class DatabaseConnection final : public Core::Object {
C_OBJECT_ABSTRACT(DatabaseConnection)
public:
static ErrorOr<NonnullRefPtr<DatabaseConnection>> create(DeprecatedString database_name, int client_id);
~DatabaseConnection() override = default;
static RefPtr<DatabaseConnection> connection_for(u64 connection_id);
u64 connection_id() const { return m_connection_id; }
int client_id() const { return m_client_id; }
NonnullRefPtr<SQL::Database> database() { return m_database; }
void disconnect();
SQL::ResultOr<u64> prepare_statement(StringView sql);
private:
DatabaseConnection(NonnullRefPtr<SQL::Database> database, DeprecatedString database_name, int client_id);
NonnullRefPtr<SQL::Database> m_database;
DeprecatedString m_database_name;
u64 m_connection_id { 0 };
int m_client_id { 0 };
};
}