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![]() Those previous constants were only set and used to select the first and second transforms done by the Decoder class. By turning it into a struct, we can make the code a bit more legible while keeping those transform modes the same size as before or smaller. |
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.. | ||
Color | ||
Containers | ||
VP9 | ||
CMakeLists.txt | ||
DecoderError.h | ||
PlaybackManager.cpp | ||
PlaybackManager.h | ||
Sample.h | ||
Track.h | ||
VideoDecoder.h | ||
VideoFrame.cpp | ||
VideoFrame.h |