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FontEditor will need to clear references to its mutable font in the future while CharacterMap has no use for the highlights clone, so let's convert GlyphMapWidget's set_font wrapper into a separate initialize function for the editor and stop hiding the base function for others. Setting font null in either ultimately points the map to the system's default font. |
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| .. | ||
| CharacterMapWidget.cpp | ||
| CharacterMapWidget.h | ||
| CharacterMapWindow.gml | ||
| CharacterSearchWidget.cpp | ||
| CharacterSearchWidget.h | ||
| CharacterSearchWindow.gml | ||
| CMakeLists.txt | ||
| main.cpp | ||
| SearchCharacters.cpp | ||
| SearchCharacters.h | ||