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serenity/Userland/Services/WindowServer/Screen.cpp
asynts fb8d3635d9 Everywhere: Replace a bundle of dbg with dbgln.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.
2021-01-22 22:14:30 +01:00

198 lines
7.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Screen.h"
#include "Compositor.h"
#include "Event.h"
#include "EventLoop.h"
#include "WindowManager.h"
#include <AK/Debug.h>
#include <Kernel/API/FB.h>
#include <Kernel/API/MousePacket.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/mman.h>
#include <unistd.h>
namespace WindowServer {
static Screen* s_the;
Screen& Screen::the()
{
ASSERT(s_the);
return *s_the;
}
Screen::Screen(unsigned desired_width, unsigned desired_height, int scale_factor)
{
ASSERT(!s_the);
s_the = this;
m_framebuffer_fd = open("/dev/fb0", O_RDWR | O_CLOEXEC);
if (m_framebuffer_fd < 0) {
perror("failed to open /dev/fb0");
ASSERT_NOT_REACHED();
}
if (fb_set_buffer(m_framebuffer_fd, 0) == 0) {
m_can_set_buffer = true;
}
set_resolution(desired_width, desired_height, scale_factor);
m_physical_cursor_location = physical_rect().center();
}
Screen::~Screen()
{
close(m_framebuffer_fd);
}
bool Screen::set_resolution(int width, int height, int new_scale_factor)
{
int new_physical_width = width * new_scale_factor;
int new_physical_height = height * new_scale_factor;
if (physical_width() == new_physical_width && physical_height() == new_physical_height) {
assert(scale_factor() != new_scale_factor);
on_change_resolution(m_pitch, physical_width(), physical_height(), new_scale_factor);
return true;
}
FBResolution physical_resolution { 0, (unsigned)new_physical_width, (unsigned)new_physical_height };
int rc = fb_set_resolution(m_framebuffer_fd, &physical_resolution);
dbgln<debug_wsscreen>("fb_set_resolution() - return code {}", rc);
if (rc == 0) {
on_change_resolution(physical_resolution.pitch, physical_resolution.width, physical_resolution.height, new_scale_factor);
return true;
}
if (rc == -1) {
dbgln("Invalid resolution {}x{}", width, height);
on_change_resolution(physical_resolution.pitch, physical_resolution.width, physical_resolution.height, new_scale_factor);
return false;
}
ASSERT_NOT_REACHED();
}
void Screen::on_change_resolution(int pitch, int new_physical_width, int new_physical_height, int new_scale_factor)
{
if (physical_width() != new_physical_width || physical_height() != new_physical_height) {
if (m_framebuffer) {
size_t previous_size_in_bytes = m_size_in_bytes;
int rc = munmap(m_framebuffer, previous_size_in_bytes);
ASSERT(rc == 0);
}
int rc = fb_get_size_in_bytes(m_framebuffer_fd, &m_size_in_bytes);
ASSERT(rc == 0);
m_framebuffer = (Gfx::RGBA32*)mmap(nullptr, m_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0);
ASSERT(m_framebuffer && m_framebuffer != (void*)-1);
}
m_pitch = pitch;
m_width = new_physical_width / new_scale_factor;
m_height = new_physical_height / new_scale_factor;
m_scale_factor = new_scale_factor;
m_physical_cursor_location.constrain(physical_rect());
}
void Screen::set_buffer(int index)
{
ASSERT(m_can_set_buffer);
int rc = fb_set_buffer(m_framebuffer_fd, index);
ASSERT(rc == 0);
}
void Screen::set_acceleration_factor(double factor)
{
ASSERT(factor >= mouse_accel_min && factor <= mouse_accel_max);
m_acceleration_factor = factor;
}
void Screen::set_scroll_step_size(unsigned step_size)
{
ASSERT(step_size >= scroll_step_size_min);
m_scroll_step_size = step_size;
}
void Screen::on_receive_mouse_data(const MousePacket& packet)
{
auto prev_location = m_physical_cursor_location / m_scale_factor;
if (packet.is_relative) {
m_physical_cursor_location.move_by(packet.x * m_acceleration_factor, packet.y * m_acceleration_factor);
#ifdef WSSCREEN_DEBUG
dbgln("Screen: New Relative mouse point @ {}", m_physical_cursor_location);
#endif
} else {
m_physical_cursor_location = { packet.x * physical_width() / 0xffff, packet.y * physical_height() / 0xffff };
#ifdef WSSCREEN_DEBUG
dbgln("Screen: New Absolute mouse point @ {}", m_physical_cursor_location);
#endif
}
m_physical_cursor_location.constrain(physical_rect());
auto new_location = m_physical_cursor_location / m_scale_factor;
unsigned buttons = packet.buttons;
unsigned prev_buttons = m_mouse_button_state;
m_mouse_button_state = buttons;
unsigned changed_buttons = prev_buttons ^ buttons;
auto post_mousedown_or_mouseup_if_needed = [&](MouseButton button) {
if (!(changed_buttons & (unsigned)button))
return;
auto message = make<MouseEvent>(buttons & (unsigned)button ? Event::MouseDown : Event::MouseUp, new_location, buttons, button, m_modifiers);
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
};
post_mousedown_or_mouseup_if_needed(MouseButton::Left);
post_mousedown_or_mouseup_if_needed(MouseButton::Right);
post_mousedown_or_mouseup_if_needed(MouseButton::Middle);
post_mousedown_or_mouseup_if_needed(MouseButton::Back);
post_mousedown_or_mouseup_if_needed(MouseButton::Forward);
if (new_location != prev_location) {
auto message = make<MouseEvent>(Event::MouseMove, new_location, buttons, MouseButton::None, m_modifiers);
if (WindowManager::the().dnd_client())
message->set_mime_data(WindowManager::the().dnd_mime_data());
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
}
if (packet.z) {
auto message = make<MouseEvent>(Event::MouseWheel, new_location, buttons, MouseButton::None, m_modifiers, packet.z * m_scroll_step_size);
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
}
if (new_location != prev_location)
Compositor::the().invalidate_cursor();
}
void Screen::on_receive_keyboard_data(::KeyEvent kernel_event)
{
m_modifiers = kernel_event.modifiers();
auto message = make<KeyEvent>(kernel_event.is_press() ? Event::KeyDown : Event::KeyUp, kernel_event.key, kernel_event.code_point, kernel_event.modifiers(), kernel_event.scancode);
Core::EventLoop::current().post_event(WindowManager::the(), move(message));
}
}