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			46 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Jan de Visser <jan@de-visser.net>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/NonnullRefPtr.h>
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| #include <LibSQL/Forward.h>
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| #include <LibSQL/Meta.h>
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| #include <LibSQL/Tuple.h>
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| #include <LibSQL/Value.h>
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| 
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| namespace SQL {
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| 
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| /**
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|  * A Tuple is an element of a sequential-access persistence data structure
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|  * like a flat table. Like a key it has a definition for all its parts,
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|  * but unlike a key this definition is not optional.
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|  *
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|  * FIXME Tuples should logically belong to a TupleStore object, but right now
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|  * they stand by themselves; they contain a row's worth of data and a pointer
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|  * to the next Tuple.
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|  */
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| class Row : public Tuple {
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| public:
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|     explicit Row(NonnullRefPtr<TableDef>, Block::Index block_index = 0);
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|     virtual ~Row() override = default;
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| 
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|     [[nodiscard]] Block::Index next_block_index() const { return m_next_block_index; }
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|     void set_next_block_index(Block::Index index) { m_next_block_index = index; }
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| 
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|     TableDef const& table() const { return *m_table; }
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|     TableDef& table() { return *m_table; }
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| 
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|     [[nodiscard]] virtual size_t length() const override { return Tuple::length() + sizeof(Block::Index); }
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|     virtual void serialize(Serializer&) const override;
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|     virtual void deserialize(Serializer&) override;
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| 
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| private:
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|     NonnullRefPtr<TableDef> m_table;
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|     Block::Index m_next_block_index { 0 };
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| };
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| 
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| }
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