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serenity/Libraries/LibJS/Runtime/Object.cpp
Andreas Kling fc5d0a1bd2 LibJS: Switch objects to unique shape after 100 property additions
At that point, it seems unlikely that the shape is gonna be shared with
other objects, and we avoid getting stuck holding a big bag of shapes.
2020-05-05 18:49:45 +02:00

495 lines
18 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/String.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Interpreter.h>
#include <LibJS/Runtime/Array.h>
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/NativeProperty.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Shape.h>
#include <LibJS/Runtime/StringObject.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
Object* Object::create_empty(Interpreter&, GlobalObject& global_object)
{
return global_object.heap().allocate<Object>(global_object.object_prototype());
}
Object::Object(Object* prototype)
{
if (prototype) {
m_shape = interpreter().global_object().empty_object_shape();
set_prototype(prototype);
} else {
m_shape = interpreter().heap().allocate<Shape>();
}
}
Object::~Object()
{
}
Object* Object::prototype()
{
return shape().prototype();
}
const Object* Object::prototype() const
{
return shape().prototype();
}
void Object::set_prototype(Object* new_prototype)
{
if (prototype() == new_prototype)
return;
if (shape().is_unique()) {
shape().set_prototype_without_transition(new_prototype);
return;
}
m_shape = m_shape->create_prototype_transition(new_prototype);
}
bool Object::has_prototype(const Object* prototype) const
{
for (auto* object = this->prototype(); object; object = object->prototype()) {
if (object == prototype)
return true;
}
return false;
}
Value Object::get_own_property(const Object& this_object, const FlyString& property_name) const
{
auto metadata = shape().lookup(property_name);
if (!metadata.has_value())
return {};
auto value_here = m_storage[metadata.value().offset];
ASSERT(!value_here.is_empty());
if (value_here.is_object() && value_here.as_object().is_native_property()) {
auto& native_property = static_cast<const NativeProperty&>(value_here.as_object());
auto& interpreter = const_cast<Object*>(this)->interpreter();
auto& call_frame = interpreter.push_call_frame();
call_frame.this_value = const_cast<Object*>(&this_object);
auto result = native_property.get(interpreter);
interpreter.pop_call_frame();
return result;
}
return value_here;
}
Value Object::get_own_properties(const Object& this_object, GetOwnPropertyMode kind, u8 attributes) const
{
auto* properties_array = Array::create(interpreter().global_object());
// FIXME: Support generic iterables
if (this_object.is_string_object()) {
auto str = static_cast<const StringObject&>(this_object).primitive_string().string();
for (size_t i = 0; i < str.length(); ++i) {
if (kind == GetOwnPropertyMode::Key) {
properties_array->put_by_index(i, js_string(interpreter(), String::number(i)));
} else if (kind == GetOwnPropertyMode::Value) {
properties_array->put_by_index(i, js_string(interpreter(), String::format("%c", str[i])));
} else {
auto* entry_array = Array::create(interpreter().global_object());
entry_array->put_by_index(0, js_string(interpreter(), String::number(i)));
entry_array->put_by_index(1, js_string(interpreter(), String::format("%c", str[i])));
properties_array->put_by_index(i, entry_array);
}
}
return properties_array;
}
size_t property_index = 0;
for (size_t i = 0; i < m_elements.size(); ++i) {
if (m_elements.at(i).is_empty())
continue;
if (kind == GetOwnPropertyMode::Key) {
properties_array->put_by_index(property_index, js_string(interpreter(), String::number(i)));
} else if (kind == GetOwnPropertyMode::Value) {
properties_array->put_by_index(property_index, m_elements.at(i));
} else {
auto* entry_array = Array::create(interpreter().global_object());
entry_array->put_by_index(0, js_string(interpreter(), String::number(i)));
entry_array->put_by_index(1, m_elements.at(i));
properties_array->put_by_index(property_index, entry_array);
}
++property_index;
}
for (auto& it : this_object.shape().property_table_ordered()) {
if (it.value.attributes & attributes) {
size_t offset = it.value.offset + property_index;
if (kind == GetOwnPropertyMode::Key) {
properties_array->put_by_index(offset, js_string(interpreter(), it.key));
} else if (kind == GetOwnPropertyMode::Value) {
properties_array->put_by_index(offset, this_object.get(it.key));
} else {
auto* entry_array = Array::create(interpreter().global_object());
entry_array->put_by_index(0, js_string(interpreter(), it.key));
entry_array->put_by_index(1, this_object.get(it.key));
properties_array->put_by_index(offset, entry_array);
}
}
}
return properties_array;
}
Value Object::get_own_property_descriptor(const FlyString& property_name) const
{
auto metadata = shape().lookup(property_name);
if (!metadata.has_value())
return js_undefined();
auto value = get(property_name);
if (interpreter().exception())
return {};
auto* descriptor = Object::create_empty(interpreter(), interpreter().global_object());
descriptor->put("value", value.value_or(js_undefined()));
descriptor->put("writable", Value(!!(metadata.value().attributes & Attribute::Writable)));
descriptor->put("enumerable", Value(!!(metadata.value().attributes & Attribute::Enumerable)));
descriptor->put("configurable", Value(!!(metadata.value().attributes & Attribute::Configurable)));
return descriptor;
}
void Object::set_shape(Shape& new_shape)
{
m_storage.resize(new_shape.property_count());
m_shape = &new_shape;
}
bool Object::define_property(const FlyString& property_name, const Object& descriptor, bool throw_exceptions)
{
auto value = descriptor.get("value");
u8 configurable = descriptor.get("configurable").value_or(Value(false)).to_boolean() * Attribute::Configurable;
u8 enumerable = descriptor.get("enumerable").value_or(Value(false)).to_boolean() * Attribute::Enumerable;
u8 writable = descriptor.get("writable").value_or(Value(false)).to_boolean() * Attribute::Writable;
u8 attributes = configurable | enumerable | writable;
dbg() << "Defining new property " << property_name << " with descriptor { " << configurable << ", " << enumerable << ", " << writable << ", attributes=" << attributes << " }";
return put_own_property(*this, property_name, attributes, value, PutOwnPropertyMode::DefineProperty, throw_exceptions);
}
bool Object::put_own_property(Object& this_object, const FlyString& property_name, u8 attributes, Value value, PutOwnPropertyMode mode, bool throw_exceptions)
{
auto metadata = shape().lookup(property_name);
bool new_property = !metadata.has_value();
if (new_property) {
if (!m_shape->is_unique() && shape().property_count() > 100) {
// If you add more than 100 properties to an object, let's stop doing
// transitions to avoid filling up the heap with shapes.
ensure_shape_is_unique();
}
if (m_shape->is_unique()) {
m_shape->add_property_to_unique_shape(property_name, attributes);
m_storage.resize(m_shape->property_count());
} else {
set_shape(*m_shape->create_put_transition(property_name, attributes));
}
metadata = shape().lookup(property_name);
ASSERT(metadata.has_value());
}
if (!new_property && mode == PutOwnPropertyMode::DefineProperty && !(metadata.value().attributes & Attribute::Configurable) && attributes != metadata.value().attributes) {
dbg() << "Disallow reconfig of non-configurable property";
if (throw_exceptions)
interpreter().throw_exception<TypeError>(String::format("Cannot redefine property '%s'", property_name.characters()));
return false;
}
if (mode == PutOwnPropertyMode::DefineProperty && attributes != metadata.value().attributes) {
if (m_shape->is_unique()) {
m_shape->reconfigure_property_in_unique_shape(property_name, attributes);
} else {
set_shape(*m_shape->create_configure_transition(property_name, attributes));
}
metadata = shape().lookup(property_name);
dbg() << "Reconfigured property " << property_name << ", new shape says offset is " << metadata.value().offset << " and my storage capacity is " << m_storage.size();
}
if (!new_property && mode == PutOwnPropertyMode::Put && !(metadata.value().attributes & Attribute::Writable)) {
dbg() << "Disallow write to non-writable property";
return false;
}
if (value.is_empty())
return true;
auto value_here = m_storage[metadata.value().offset];
if (value_here.is_object() && value_here.as_object().is_native_property()) {
auto& native_property = static_cast<NativeProperty&>(value_here.as_object());
auto& interpreter = const_cast<Object*>(this)->interpreter();
auto& call_frame = interpreter.push_call_frame();
call_frame.this_value = &this_object;
native_property.set(interpreter, value);
interpreter.pop_call_frame();
} else {
m_storage[metadata.value().offset] = value;
}
return true;
}
Value Object::delete_property(PropertyName property_name)
{
ASSERT(property_name.is_valid());
if (property_name.is_number()) {
if (property_name.as_number() < static_cast<i32>(elements().size())) {
elements()[property_name.as_number()] = {};
return Value(true);
}
return Value(true);
}
auto metadata = shape().lookup(property_name.as_string());
if (!metadata.has_value())
return Value(true);
if (!(metadata.value().attributes & Attribute::Configurable))
return Value(false);
size_t deleted_offset = metadata.value().offset;
ensure_shape_is_unique();
shape().remove_property_from_unique_shape(property_name.as_string(), deleted_offset);
m_storage.remove(deleted_offset);
return Value(true);
}
void Object::ensure_shape_is_unique()
{
if (shape().is_unique())
return;
m_shape = m_shape->create_unique_clone();
}
Value Object::get_by_index(i32 property_index) const
{
if (property_index < 0)
return get(String::number(property_index));
const Object* object = this;
while (object) {
if (is_string_object()) {
auto& string = static_cast<const StringObject*>(this)->primitive_string().string();
if (property_index < (i32)string.length())
return js_string(heap(), string.substring(property_index, 1));
return js_undefined();
}
if (static_cast<size_t>(property_index) < object->m_elements.size()) {
auto value = object->m_elements[property_index];
if (value.is_empty())
return {};
return value;
}
object = object->prototype();
}
return {};
}
Value Object::get(const FlyString& property_name) const
{
bool ok;
i32 property_index = property_name.to_int(ok);
if (ok && property_index >= 0)
return get_by_index(property_index);
const Object* object = this;
while (object) {
auto value = object->get_own_property(*this, property_name);
if (!value.is_empty())
return value;
object = object->prototype();
}
return {};
}
Value Object::get(PropertyName property_name) const
{
if (property_name.is_number())
return get_by_index(property_name.as_number());
return get(property_name.as_string());
}
bool Object::put_by_index(i32 property_index, Value value, u8 attributes)
{
ASSERT(!value.is_empty());
if (property_index < 0)
return put(String::number(property_index), value, attributes);
// FIXME: Implement some kind of sparse storage for arrays with huge indices.
// Also: Take attributes into account here
if (static_cast<size_t>(property_index) >= m_elements.size())
m_elements.resize(property_index + 1);
m_elements[property_index] = value;
return true;
}
bool Object::put(const FlyString& property_name, Value value, u8 attributes)
{
ASSERT(!value.is_empty());
bool ok;
i32 property_index = property_name.to_int(ok);
if (ok && property_index >= 0)
return put_by_index(property_index, value, attributes);
// If there's a setter in the prototype chain, we go to the setter.
// Otherwise, it goes in the own property storage.
Object* object = this;
while (object) {
auto metadata = object->shape().lookup(property_name);
if (metadata.has_value()) {
auto value_here = object->m_storage[metadata.value().offset];
if (value_here.is_object() && value_here.as_object().is_native_property()) {
auto& native_property = static_cast<NativeProperty&>(value_here.as_object());
auto& interpreter = const_cast<Object*>(this)->interpreter();
auto& call_frame = interpreter.push_call_frame();
call_frame.this_value = this;
native_property.set(interpreter, value);
interpreter.pop_call_frame();
return true;
}
}
object = object->prototype();
}
return put_own_property(*this, property_name, attributes, value, PutOwnPropertyMode::Put);
}
bool Object::put(PropertyName property_name, Value value, u8 attributes)
{
if (property_name.is_number())
return put_by_index(property_name.as_number(), value, attributes);
return put(property_name.as_string(), value, attributes);
}
bool Object::put_native_function(const FlyString& property_name, AK::Function<Value(Interpreter&)> native_function, i32 length, u8 attributes)
{
auto* function = NativeFunction::create(interpreter(), interpreter().global_object(), property_name, move(native_function));
function->put("length", Value(length), Attribute::Configurable);
function->put("name", js_string(heap(), property_name), Attribute::Configurable);
return put(property_name, function, attributes);
}
bool Object::put_native_property(const FlyString& property_name, AK::Function<Value(Interpreter&)> getter, AK::Function<void(Interpreter&, Value)> setter, u8 attributes)
{
return put(property_name, heap().allocate<NativeProperty>(move(getter), move(setter)), attributes);
}
void Object::visit_children(Cell::Visitor& visitor)
{
Cell::visit_children(visitor);
visitor.visit(m_shape);
for (auto& value : m_storage)
visitor.visit(value);
for (auto& value : m_elements)
visitor.visit(value);
}
bool Object::has_property(const FlyString& property_name) const
{
const Object* object = this;
while (object) {
if (object->has_own_property(property_name))
return true;
object = object->prototype();
}
return false;
}
bool Object::has_own_property(const FlyString& property_name) const
{
bool ok;
i32 property_index = property_name.to_int(ok);
if (ok && property_index >= 0) {
if (is_string_object())
return property_index < (i32) static_cast<const StringObject*>(this)->primitive_string().string().length();
if (static_cast<size_t>(property_index) >= m_elements.size())
return false;
return !m_elements[property_index].is_empty();
}
return shape().lookup(property_name).has_value();
}
Value Object::to_primitive(PreferredType preferred_type) const
{
Value result = js_undefined();
switch (preferred_type) {
case PreferredType::Default:
case PreferredType::Number: {
result = value_of();
if (result.is_object()) {
result = to_string();
}
break;
}
case PreferredType::String: {
result = to_string();
if (result.is_object())
result = value_of();
break;
}
}
ASSERT(!result.is_object());
return result;
}
Value Object::to_string() const
{
auto to_string_property = get("toString");
if (!to_string_property.is_empty()
&& to_string_property.is_object()
&& to_string_property.as_object().is_function()) {
auto& to_string_function = static_cast<Function&>(to_string_property.as_object());
auto& interpreter = const_cast<Object*>(this)->interpreter();
auto to_string_result = interpreter.call(to_string_function, const_cast<Object*>(this));
if (to_string_result.is_object())
interpreter.throw_exception<TypeError>("Cannot convert object to string");
if (interpreter.exception())
return {};
return js_string(heap(), to_string_result.to_string());
}
return js_string(heap(), String::format("[object %s]", class_name()));
}
}