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This implements an 8-bit front stencil buffer. Stencil operations are SIMD optimized. LibGL changes include: * New `glStencilMask` and `glStencilMaskSeparate` functions * New context parameter `GL_STENCIL_CLEAR_VALUE` |
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| .. | ||
| gl.h | ||
| glext.h | ||
| glplatform.h | ||