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serenity/Libraries/LibGUI/GAbstractButton.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

98 lines
3.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibCore/CTimer.h>
#include <LibDraw/TextAlignment.h>
#include <LibGUI/GWidget.h>
class GPainter;
class GAbstractButton : public GWidget {
C_OBJECT(GAbstractButton)
public:
virtual ~GAbstractButton() override;
Function<void(bool)> on_checked;
void set_text(const StringView&);
const String& text() const { return m_text; }
bool is_exclusive() const { return m_exclusive; }
void set_exclusive(bool b) { m_exclusive = b; }
bool is_checked() const { return m_checked; }
void set_checked(bool);
bool is_checkable() const { return m_checkable; }
void set_checkable(bool);
bool is_hovered() const { return m_hovered; }
bool is_being_pressed() const { return m_being_pressed; }
virtual void click() = 0;
virtual bool accepts_focus() const override { return true; }
virtual bool is_uncheckable() const { return true; }
int auto_repeat_interval() const { return m_auto_repeat_interval; }
void set_auto_repeat_interval(int interval) { m_auto_repeat_interval = interval; }
protected:
explicit GAbstractButton(GWidget* parent);
GAbstractButton(const StringView&, GWidget* parent);
virtual void mousedown_event(GMouseEvent&) override;
virtual void mousemove_event(GMouseEvent&) override;
virtual void mouseup_event(GMouseEvent&) override;
virtual void keydown_event(GKeyEvent&) override;
virtual void enter_event(CEvent&) override;
virtual void leave_event(CEvent&) override;
virtual void change_event(GEvent&) override;
void paint_text(GPainter&, const Rect&, const Font&, TextAlignment);
private:
virtual bool is_abstract_button() const final { return true; }
String m_text;
bool m_checked { false };
bool m_checkable { false };
bool m_hovered { false };
bool m_being_pressed { false };
bool m_exclusive { false };
int m_auto_repeat_interval { 0 };
RefPtr<CTimer> m_auto_repeat_timer;
};
template<>
inline bool is<GAbstractButton>(const CObject& object)
{
if (!is<GWidget>(object))
return false;
return to<GWidget>(object).is_abstract_button();
}