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serenity/Applications/FileManager/PropertiesDialog.h
Sergey Bugaev fdeb91e000 LibGUI+FileManager: Merge GDirectoryModel into GFileSystemModel
We used to have two different models for displaying file system contents:
the FileManager-grade table-like directory model, which exposed rich data
(such as file icons with integrated image previews) about contents of a
single directory, and the tree-like GFileSystemModel, which only exposed
a tree of file names with very basic info about them.

This commit unifies the two. The new GFileSystemModel can be used both as a
tree-like and as a table-like model, or in fact in both ways simultaneously.
It exposes rich data about a file system subtree rooted at the given root.

The users of the two previous models are all ported to use this new model.
2020-01-10 17:45:59 +01:00

71 lines
2 KiB
C++

#pragma once
#include <AK/FileSystemPath.h>
#include <LibCore/CFile.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GDialog.h>
#include <LibGUI/GFileSystemModel.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GTextBox.h>
class PropertiesDialog final : public GDialog {
C_OBJECT(PropertiesDialog)
public:
virtual ~PropertiesDialog() override;
private:
PropertiesDialog(GFileSystemModel&, String, bool disable_rename, CObject* parent = nullptr);
struct PropertyValuePair {
String property;
String value;
};
struct PermissionMasks {
mode_t read;
mode_t write;
mode_t execute;
};
static const String get_description(const mode_t mode)
{
if (S_ISREG(mode))
return "File";
if (S_ISDIR(mode))
return "Directory";
if (S_ISLNK(mode))
return "Symbolic link";
if (S_ISCHR(mode))
return "Character device";
if (S_ISBLK(mode))
return "Block device";
if (S_ISFIFO(mode))
return "FIFO (named pipe)";
if (S_ISSOCK(mode))
return "Socket";
if (mode & S_IXUSR)
return "Executable";
return "Unknown";
}
NonnullRefPtr<GButton> make_button(String, NonnullRefPtr<GWidget>&);
void make_divider(NonnullRefPtr<GWidget>&);
void make_property_value_pairs(const Vector<PropertyValuePair>& pairs, NonnullRefPtr<GWidget>& parent);
void make_permission_checkboxes(NonnullRefPtr<GWidget>& parent, PermissionMasks, String label_string, mode_t mode);
void permission_changed(mode_t mask, bool set);
bool apply_changes();
void update();
String make_full_path(String name);
GFileSystemModel& m_model;
RefPtr<GButton> m_apply_button;
RefPtr<GTextBox> m_name_box;
RefPtr<GLabel> m_icon;
String m_name;
String m_path;
mode_t m_mode;
int m_row;
bool m_permissions_dirty { false };
bool m_name_dirty { false };
};