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This macro goes at the top of every CObject-derived class like so: class SomeClass : public CObject { C_OBJECT(SomeClass) public: ... At the moment, all it does is create an override for the class_name() getter but in the future this will be used to automatically insert member functions into these classes.
18 lines
428 B
C++
18 lines
428 B
C++
#include "WindowList.h"
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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class TaskbarWindow final : public GWindow {
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C_OBJECT(TaskbarWindow)
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public:
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TaskbarWindow();
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virtual ~TaskbarWindow() override;
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int taskbar_height() const { return 28; }
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private:
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void on_screen_rect_change(const Rect&);
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GButton* create_button(const WindowIdentifier&);
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virtual void wm_event(GWMEvent&) override;
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};
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