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serenity/Servers/WindowServer/WSMenuManager.h
Andreas Kling a599317624 LibCore: Introduce a C_OBJECT macro.
This macro goes at the top of every CObject-derived class like so:

class SomeClass : public CObject {
    C_OBJECT(SomeClass)
public:
    ...

At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
2019-07-25 19:49:28 +02:00

30 lines
649 B
C++

#pragma once
#include <LibCore/CObject.h>
#include <WindowServer/WSCPUMonitor.h>
#include <WindowServer/WSWindow.h>
class WSMenuManager final : public CObject {
C_OBJECT(WSMenuManager)
public:
WSMenuManager();
virtual ~WSMenuManager() override;
void setup();
void refresh();
virtual void event(CEvent&) override;
private:
WSWindow& window() { return *m_window; }
const WSWindow& window() const { return *m_window; }
void handle_menu_mouse_event(WSMenu&, const WSMouseEvent&);
void draw();
void tick_clock();
OwnPtr<WSWindow> m_window;
WSCPUMonitor m_cpu_monitor;
String m_username;
};