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Alot of code is shared between i386/i686/x86 and x86_64 and a lot probably will be used for compatability modes. So we start by moving the headers into one Directory. We will probalby be able to move some cpp files aswell.
61 lines
2.2 KiB
C++
61 lines
2.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/String.h>
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namespace Kernel {
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class Processor;
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class ProcessorInfo {
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Processor& m_processor;
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String m_cpuid;
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String m_brandstr;
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String m_features;
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u32 m_display_model;
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u32 m_display_family;
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u32 m_stepping;
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u32 m_type;
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u32 m_apic_id;
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public:
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ProcessorInfo(Processor& processor);
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const String& cpuid() const { return m_cpuid; }
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const String& brandstr() const { return m_brandstr; }
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const String& features() const { return m_features; }
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u32 display_model() const { return m_display_model; }
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u32 display_family() const { return m_display_family; }
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u32 stepping() const { return m_stepping; }
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u32 type() const { return m_type; }
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u32 apic_id() const { return m_apic_id; }
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void set_apic_id(u32 apic_id) { m_apic_id = apic_id; }
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};
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}
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