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serenity/Userland/Applications/SoundPlayer/NoVisualizationWidget.h
Cesar Torres 876c62409a SoundPlayer: Add a no-visualization visualization :^)
For now it displays one of SerenityOS's wallpapers, but it should
show the playing file's cover, if any.
2021-03-27 10:20:55 +01:00

46 lines
1.8 KiB
C++

/*
* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "VisualizationBase.h"
#include <LibAudio/Buffer.h>
#include <LibGUI/Frame.h>
class NoVisualizationWidget final : public GUI::Frame
, public Visualization {
C_OBJECT(NoVisualizationWidget)
public:
~NoVisualizationWidget() override;
void set_buffer(RefPtr<Audio::Buffer>) override;
private:
void paint_event(GUI::PaintEvent&) override;
NoVisualizationWidget();
RefPtr<Gfx::Bitmap> m_serenity_bg;
};