mirror of
https://github.com/RGBCube/serenity
synced 2025-05-30 22:18:11 +00:00

This patch begins the transition away from the global menu towards per-window menus instead. The global menu looks neat, but has always felt clunky, and there are a number of usability problems with it, especially in programs with multiple windows. You can now call GUI::Window::set_menubar() to add a menubar to your window. It will be specific to that one window only.
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
/*
|
|
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "Menu.h"
|
|
#include <AK/Vector.h>
|
|
#include <AK/WeakPtr.h>
|
|
#include <AK/Weakable.h>
|
|
|
|
namespace WindowServer {
|
|
|
|
class MenuBar
|
|
: public RefCounted<MenuBar>
|
|
, public Weakable<MenuBar> {
|
|
public:
|
|
static NonnullRefPtr<MenuBar> create(ClientConnection& client, int menubar_id) { return adopt(*new MenuBar(client, menubar_id)); }
|
|
~MenuBar();
|
|
|
|
ClientConnection& client() { return m_client; }
|
|
const ClientConnection& client() const { return m_client; }
|
|
int menubar_id() const { return m_menubar_id; }
|
|
void add_menu(Menu&);
|
|
|
|
template<typename Callback>
|
|
void for_each_menu(Callback callback)
|
|
{
|
|
for (auto& menu : m_menus) {
|
|
if (callback(*menu) == IterationDecision::Break)
|
|
return;
|
|
}
|
|
}
|
|
|
|
private:
|
|
MenuBar(ClientConnection&, int menubar_id);
|
|
|
|
ClientConnection& m_client;
|
|
int m_menubar_id { 0 };
|
|
Vector<Menu*> m_menus;
|
|
};
|
|
|
|
}
|