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serenity/Userland/Services/AudioServer/main.cpp
Andreas Kling fe00393941 LibCore: Change Core::LocalServer::on_ready_to_accept => on_accept
Everyone used this hook in the same way: immediately accept() on the
socket and then do something with the newly accepted fd.

This patch simplifies the hook by having LocalServer do the accepting
automatically.
2021-11-30 23:34:40 +01:00

52 lines
1.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Mixer.h"
#include <LibCore/ConfigFile.h>
#include <LibCore/File.h>
#include <LibCore/LocalServer.h>
int main(int, char**)
{
if (pledge("stdio recvfd thread accept cpath rpath wpath unix", nullptr) < 0) {
perror("pledge");
return 1;
}
auto config = Core::ConfigFile::open_for_app("Audio", Core::ConfigFile::AllowWriting::Yes);
if (unveil(config->filename().characters(), "rwc") < 0) {
perror("unveil");
return 1;
}
if (unveil("/dev/audio", "wc") < 0) {
perror("unveil");
return 1;
}
unveil(nullptr, nullptr);
Core::EventLoop event_loop;
auto mixer = AudioServer::Mixer::construct(config);
auto server = Core::LocalServer::construct();
bool ok = server->take_over_from_system_server();
VERIFY(ok);
server->on_accept = [&](NonnullRefPtr<Core::LocalSocket> client_socket) {
static int s_next_client_id = 0;
int client_id = ++s_next_client_id;
IPC::new_client_connection<AudioServer::ClientConnection>(move(client_socket), client_id, *mixer);
};
if (pledge("stdio recvfd thread accept cpath rpath wpath", nullptr) < 0) {
perror("pledge");
return 1;
}
unveil(nullptr, nullptr);
return event_loop.exec();
}