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serenity/LibC/unistd.cpp
Andreas Kling fe237ee215 Lots of hacking:
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
  This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
  of text from /dev/keyboard and then try launching the specified
  executable by calling spawn().

There are definitely bugs in here, but we're moving on forward.
2018-10-23 10:12:50 +02:00

39 lines
650 B
C++

#include "unistd.h"
#include "string.h"
#include <Kernel/Syscall.h>
extern "C" {
uid_t getuid()
{
return Syscall::invoke(Syscall::PosixGetuid);
}
uid_t getgid()
{
return Syscall::invoke(Syscall::PosixGetgid);
}
uid_t getpid()
{
return Syscall::invoke(Syscall::PosixGetpid);
}
int open(const char* path)
{
size_t length = strlen(path);
return Syscall::invoke(Syscall::PosixOpen, (dword)path, (dword)length);
}
ssize_t read(int fd, void* buf, size_t count)
{
return Syscall::invoke(Syscall::PosixRead, (dword)fd, (dword)buf, (dword)count);
}
int close(int fd)
{
return Syscall::invoke(Syscall::PosixClose, fd);
}
}