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		c3dbe77024
		
	
	
	
	
		
			
			This makes the forked process capable of constructing a new event loop, should it choose to.
		
			
				
	
	
		
			170 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Forward.h>
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| #include <AK/Function.h>
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| #include <AK/HashMap.h>
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| #include <AK/Noncopyable.h>
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| #include <AK/NonnullOwnPtr.h>
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| #include <AK/Vector.h>
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| #include <AK/WeakPtr.h>
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| #include <LibCore/Forward.h>
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| #include <sys/time.h>
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| #include <sys/types.h>
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| 
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| namespace Core {
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| 
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| class EventLoop {
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| public:
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|     EventLoop();
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|     ~EventLoop();
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| 
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|     int exec();
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| 
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|     enum class WaitMode {
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|         WaitForEvents,
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|         PollForEvents,
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|     };
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| 
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|     // processe events, generally called by exec() in a loop.
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|     // this should really only be used for integrating with other event loops
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|     void pump(WaitMode = WaitMode::WaitForEvents);
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| 
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|     void post_event(Object& receiver, NonnullOwnPtr<Event>&&);
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| 
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|     static EventLoop& main();
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|     static EventLoop& current();
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| 
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|     bool was_exit_requested() const { return m_exit_requested; }
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| 
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|     static int register_timer(Object&, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible);
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|     static bool unregister_timer(int timer_id);
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| 
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|     static void register_notifier(Badge<Notifier>, Notifier&);
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|     static void unregister_notifier(Badge<Notifier>, Notifier&);
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| 
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|     void quit(int);
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|     void unquit();
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| 
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|     void take_pending_events_from(EventLoop& other)
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|     {
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|         m_queued_events.append(move(other.m_queued_events));
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|     }
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| 
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|     static void wake();
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| 
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|     static int register_signal(int signo, Function<void(int)> handler);
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|     static void unregister_signal(int handler_id);
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| 
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|     // Note: Boost uses Parent/Child/Prepare, but we don't really have anything
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|     //       interesting to do in the parent or before forking.
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|     enum class ForkEvent {
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|         Child,
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|     };
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|     static void notify_forked(ForkEvent);
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| 
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| private:
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|     bool start_rpc_server();
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|     void wait_for_event(WaitMode);
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|     Optional<struct timeval> get_next_timer_expiration();
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|     static void dispatch_signal(int);
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|     static void handle_signal(int);
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| 
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|     struct QueuedEvent {
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|         AK_MAKE_NONCOPYABLE(QueuedEvent);
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| 
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|     public:
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|         QueuedEvent(Object& receiver, NonnullOwnPtr<Event>);
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|         QueuedEvent(QueuedEvent&&);
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|         ~QueuedEvent();
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| 
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|         WeakPtr<Object> receiver;
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|         NonnullOwnPtr<Event> event;
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|     };
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| 
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|     class SignalHandlers {
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|         AK_MAKE_NONCOPYABLE(SignalHandlers);
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| 
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|     public:
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|         SignalHandlers(SignalHandlers&& from)
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|             : m_signo(from.m_signo)
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|             , m_original_handler(from.m_original_handler)
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|             , m_handlers(move(from.m_handlers))
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|         {
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|             from.m_valid = false;
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|         }
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|         SignalHandlers& operator=(SignalHandlers&& from)
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|         {
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|             if (this != &from) {
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|                 m_signo = from.m_signo;
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|                 m_original_handler = from.m_original_handler;
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|                 m_handlers = move(from.m_handlers);
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|                 from.m_valid = false;
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|             }
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|             return *this;
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|         }
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|         SignalHandlers(int signo);
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|         ~SignalHandlers();
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| 
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|         void dispatch();
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|         int add(Function<void(int)>&& handler);
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|         bool remove(int handler_id);
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| 
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|         bool is_empty() const
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|         {
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|             return m_handlers.is_empty();
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|         }
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| 
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|         bool have(int handler_id) const
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|         {
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|             return m_handlers.contains(handler_id);
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|         }
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| 
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|         int m_signo;
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|         void (*m_original_handler)(int); // TODO: can't use sighandler_t?
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|         HashMap<int, Function<void(int)>> m_handlers;
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|         bool m_valid { true };
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|     };
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|     friend class SignalHandlers;
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| 
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|     Vector<QueuedEvent, 64> m_queued_events;
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|     static HashMap<int, SignalHandlers> s_signal_handlers;
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|     static int s_handling_signal;
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|     static int s_next_signal_id;
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|     static pid_t s_pid;
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| 
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|     bool m_exit_requested { false };
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|     int m_exit_code { 0 };
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| 
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|     static int s_wake_pipe_fds[2];
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| 
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|     struct Private;
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|     NonnullOwnPtr<Private> m_private;
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| };
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| 
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| }
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