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			89 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Function.h>
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| #include <AK/Span.h>
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| #include <LibCore/IODevice.h>
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| #include <LibCore/SocketAddress.h>
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| 
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| namespace Core {
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| 
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| class Socket : public IODevice {
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|     C_OBJECT(Socket)
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| public:
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|     enum class Type {
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|         Invalid,
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|         TCP,
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|         UDP,
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|         Local,
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|     };
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|     virtual ~Socket() override;
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| 
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|     Type type() const { return m_type; }
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| 
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|     virtual bool connect(const String& hostname, int port);
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|     bool connect(const SocketAddress&, int port);
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|     bool connect(const SocketAddress&);
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| 
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|     ByteBuffer receive(int max_size);
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|     bool send(ReadonlyBytes);
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| 
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|     bool is_connected() const { return m_connected; }
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|     void set_blocking(bool blocking);
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| 
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|     SocketAddress source_address() const { return m_source_address; }
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|     int source_port() const { return m_source_port; }
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| 
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|     SocketAddress destination_address() const { return m_destination_address; }
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|     int destination_port() const { return m_destination_port; }
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| 
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|     Function<void()> on_connected;
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|     Function<void()> on_ready_to_read;
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| 
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| protected:
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|     Socket(Type, Object* parent);
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| 
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|     SocketAddress m_source_address;
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|     SocketAddress m_destination_address;
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|     int m_source_port { -1 };
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|     int m_destination_port { -1 };
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|     bool m_connected { false };
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| 
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|     virtual void did_update_fd(int) override;
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|     virtual bool common_connect(const struct sockaddr*, socklen_t);
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| 
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| private:
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|     virtual bool open(IODevice::OpenMode) override { ASSERT_NOT_REACHED(); }
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|     void ensure_read_notifier();
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| 
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|     Type m_type { Type::Invalid };
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|     RefPtr<Notifier> m_notifier;
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|     RefPtr<Notifier> m_read_notifier;
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| };
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| 
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| }
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