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			419 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			419 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGfx/Orientation.h>
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| #include <LibGfx/Point.h>
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| #include <LibGfx/Size.h>
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| #include <LibGfx/TextAlignment.h>
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| #include <math.h>
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| 
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| namespace Gfx {
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| 
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| template<typename T>
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| T abst(T value)
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| {
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|     return value < 0 ? -value : value;
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| }
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| 
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| template<typename T>
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| class Rect {
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| public:
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|     Rect() { }
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| 
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|     Rect(T x, T y, T width, T height)
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|         : m_location(x, y)
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|         , m_size(width, height)
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|     {
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|     }
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| 
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|     template<typename U>
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|     Rect(U x, U y, U width, U height)
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|         : m_location(x, y)
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|         , m_size(width, height)
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|     {
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|     }
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| 
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|     Rect(const Point<T>& location, const Size<T>& size)
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|         : m_location(location)
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|         , m_size(size)
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|     {
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|     }
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| 
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|     template<typename U>
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|     Rect(const Point<U>& location, const Size<U>& size)
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|         : m_location(location)
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|         , m_size(size)
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|     {
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|     }
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| 
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|     template<typename U>
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|     explicit Rect(const Rect<U>& other)
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|         : m_location(other.location())
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|         , m_size(other.size())
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|     {
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|     }
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| 
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|     bool is_null() const
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|     {
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|         return width() == 0 && height() == 0;
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|     }
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| 
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|     bool is_empty() const
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|     {
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|         return width() <= 0 || height() <= 0;
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|     }
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| 
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|     void move_by(T dx, T dy)
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|     {
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|         m_location.move_by(dx, dy);
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|     }
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| 
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|     void move_by(const Point<T>& delta)
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|     {
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|         m_location.move_by(delta);
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|     }
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| 
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|     Point<T> center() const
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|     {
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|         return { x() + width() / 2, y() + height() / 2 };
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|     }
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| 
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|     void set_location(const Point<T>& location)
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|     {
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|         m_location = location;
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|     }
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| 
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|     void set_size(const Size<T>& size)
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|     {
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|         m_size = size;
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|     }
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| 
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|     void set_size(T width, T height)
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|     {
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|         m_size.set_width(width);
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|         m_size.set_height(height);
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|     }
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| 
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|     void inflate(T w, T h)
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|     {
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|         set_x(x() - w / 2);
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|         set_width(width() + w);
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|         set_y(y() - h / 2);
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|         set_height(height() + h);
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|     }
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| 
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|     void shrink(T w, T h)
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|     {
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|         set_x(x() + w / 2);
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|         set_width(width() - w);
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|         set_y(y() + h / 2);
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|         set_height(height() - h);
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|     }
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| 
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|     Rect<T> shrunken(T w, T h) const
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|     {
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|         Rect<T> rect = *this;
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|         rect.shrink(w, h);
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|         return rect;
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|     }
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| 
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|     Rect<T> inflated(T w, T h) const
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|     {
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|         Rect<T> rect = *this;
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|         rect.inflate(w, h);
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|         return rect;
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|     }
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| 
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|     Rect<T> translated(T dx, T dy) const
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|     {
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|         Rect<T> rect = *this;
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|         rect.move_by(dx, dy);
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|         return rect;
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|     }
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| 
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|     Rect<T> translated(const Point<T>& delta) const
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|     {
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|         Rect<T> rect = *this;
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|         rect.move_by(delta);
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|         return rect;
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|     }
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| 
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|     bool contains_vertically(T y) const
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|     {
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|         return y >= top() && y <= bottom();
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|     }
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| 
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|     bool contains_horizontally(T x) const
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|     {
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|         return x >= left() && x <= right();
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|     }
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| 
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|     bool contains(T x, T y) const
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|     {
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|         return x >= m_location.x() && x <= right() && y >= m_location.y() && y <= bottom();
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|     }
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| 
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|     bool contains(const Point<T>& point) const
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|     {
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|         return contains(point.x(), point.y());
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|     }
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| 
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|     bool contains(const Rect<T>& other) const
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|     {
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|         return left() <= other.left()
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|             && right() >= other.right()
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|             && top() <= other.top()
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|             && bottom() >= other.bottom();
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|     }
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| 
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|     template<typename Container>
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|     bool contains(const Container& others) const
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|     {
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|         bool have_any = false;
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|         for (const auto& other : others) {
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|             if (!contains(other))
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|                 return false;
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|             have_any = true;
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|         }
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|         return have_any;
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|     }
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| 
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|     int primary_offset_for_orientation(Orientation orientation) const { return m_location.primary_offset_for_orientation(orientation); }
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|     void set_primary_offset_for_orientation(Orientation orientation, int value) { m_location.set_primary_offset_for_orientation(orientation, value); }
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|     int secondary_offset_for_orientation(Orientation orientation) const { return m_location.secondary_offset_for_orientation(orientation); }
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|     void set_secondary_offset_for_orientation(Orientation orientation, int value) { m_location.set_secondary_offset_for_orientation(orientation, value); }
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| 
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|     int primary_size_for_orientation(Orientation orientation) const { return m_size.primary_size_for_orientation(orientation); }
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|     int secondary_size_for_orientation(Orientation orientation) const { return m_size.secondary_size_for_orientation(orientation); }
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|     void set_primary_size_for_orientation(Orientation orientation, int value) { m_size.set_primary_size_for_orientation(orientation, value); }
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|     void set_secondary_size_for_orientation(Orientation orientation, int value) { m_size.set_secondary_size_for_orientation(orientation, value); }
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| 
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|     T first_edge_for_orientation(Orientation orientation) const
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|     {
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|         if (orientation == Orientation::Vertical)
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|             return top();
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|         return left();
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|     }
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| 
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|     T last_edge_for_orientation(Orientation orientation) const
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|     {
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|         if (orientation == Orientation::Vertical)
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|             return bottom();
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|         return right();
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|     }
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| 
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|     T left() const { return x(); }
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|     T right() const { return x() + width() - 1; }
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|     T top() const { return y(); }
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|     T bottom() const { return y() + height() - 1; }
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| 
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|     void set_left(T left)
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|     {
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|         set_x(left);
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|     }
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| 
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|     void set_top(T top)
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|     {
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|         set_y(top);
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|     }
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| 
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|     void set_right(T right)
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|     {
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|         set_width(right - x() + 1);
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|     }
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| 
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|     void set_bottom(T bottom)
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|     {
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|         set_height(bottom - y() + 1);
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|     }
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| 
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|     void set_right_without_resize(T new_right)
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|     {
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|         int delta = new_right - right();
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|         move_by(delta, 0);
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|     }
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| 
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|     void set_bottom_without_resize(T new_bottom)
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|     {
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|         int delta = new_bottom - bottom();
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|         move_by(0, delta);
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|     }
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| 
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|     bool intersects_vertically(const Rect<T>& other) const
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|     {
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|         return top() <= other.bottom() && other.top() <= bottom();
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|     }
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| 
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|     bool intersects_horizontally(const Rect<T>& other) const
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|     {
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|         return left() <= other.right() && other.left() <= right();
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|     }
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| 
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|     bool intersects(const Rect<T>& other) const
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|     {
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|         return left() <= other.right()
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|             && other.left() <= right()
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|             && top() <= other.bottom()
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|             && other.top() <= bottom();
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|     }
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| 
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|     template<typename Container>
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|     bool intersects(const Container& others) const
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|     {
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|         for (const auto& other : others) {
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|             if (intersects(other))
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|                 return true;
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|         }
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|         return false;
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|     }
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| 
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|     template<typename Container, typename Function>
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|     IterationDecision for_each_intersected(const Container& others, Function f) const
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|     {
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|         if (is_empty())
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|             return IterationDecision::Continue;
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|         for (const auto& other : others) {
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|             auto intersected_rect = intersected(other);
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|             if (!intersected_rect.is_empty()) {
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|                 IterationDecision decision = f(intersected_rect);
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|                 if (decision != IterationDecision::Continue)
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|                     return decision;
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|             }
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|         }
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|         return IterationDecision::Continue;
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|     }
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| 
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|     T x() const { return location().x(); }
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|     T y() const { return location().y(); }
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|     T width() const { return m_size.width(); }
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|     T height() const { return m_size.height(); }
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| 
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|     void set_x(T x) { m_location.set_x(x); }
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|     void set_y(T y) { m_location.set_y(y); }
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|     void set_width(T width) { m_size.set_width(width); }
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|     void set_height(T height) { m_size.set_height(height); }
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| 
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|     const Point<T>& location() const { return m_location; }
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|     const Size<T>& size() const { return m_size; }
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| 
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|     Vector<Rect<T>, 4> shatter(const Rect<T>& hammer) const;
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| 
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|     bool operator==(const Rect<T>& other) const
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|     {
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|         return m_location == other.m_location && m_size == other.m_size;
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|     }
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| 
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|     bool operator!=(const Rect<T>& other) const
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|     {
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|         return !(*this == other);
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|     }
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| 
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|     void intersect(const Rect<T>&);
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| 
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|     static Rect<T> from_two_points(const Point<T>& a, const Point<T>& b)
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|     {
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|         return { min(a.x(), b.x()), min(a.y(), b.y()), abst(a.x() - b.x()), abst(a.y() - b.y()) };
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|     }
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| 
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|     static Rect<T> intersection(const Rect<T>& a, const Rect<T>& b)
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|     {
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|         Rect<T> r = a;
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|         r.intersect(b);
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|         return r;
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|     }
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| 
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|     Rect<T> intersected(const Rect<T>& other) const
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|     {
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|         return intersection(*this, other);
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|     }
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| 
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|     Rect<T> united(const Rect<T>&) const;
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| 
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|     Point<T> top_left() const { return { left(), top() }; }
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|     Point<T> top_right() const { return { right(), top() }; }
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|     Point<T> bottom_left() const { return { left(), bottom() }; }
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|     Point<T> bottom_right() const { return { right(), bottom() }; }
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| 
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|     void align_within(const Rect<T>&, TextAlignment);
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| 
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|     void center_within(const Rect<T>& other)
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|     {
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|         center_horizontally_within(other);
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|         center_vertically_within(other);
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|     }
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| 
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|     void center_horizontally_within(const Rect<T>& other)
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|     {
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|         set_x(other.center().x() - width() / 2);
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|     }
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| 
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|     void center_vertically_within(const Rect<T>& other)
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|     {
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|         set_y(other.center().y() - height() / 2);
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|     }
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| 
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|     template<typename U>
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|     Rect<U> to() const
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|     {
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|         return Rect<U>(*this);
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|     }
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| 
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|     String to_string() const;
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| 
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| private:
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|     Point<T> m_location;
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|     Size<T> m_size;
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| };
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| 
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| template<typename T>
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| const LogStream& operator<<(const LogStream& stream, const Rect<T>& rect)
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| {
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|     return stream << rect.to_string();
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| }
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| 
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| using IntRect = Rect<int>;
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| using FloatRect = Rect<float>;
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| 
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| ALWAYS_INLINE IntRect enclosing_int_rect(const FloatRect& float_rect)
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| {
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|     return {
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|         (int)float_rect.x(),
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|         (int)float_rect.y(),
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|         (int)ceilf(float_rect.width()),
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|         (int)ceilf(float_rect.height()),
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|     };
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| }
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| 
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| }
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| 
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| namespace IPC {
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| 
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| bool decode(Decoder&, Gfx::IntRect&);
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| bool encode(Encoder&, const Gfx::IntRect&);
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| 
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| }
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