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![]() The way we've been creating DOM::Document has been pretty far from what the spec tells us to do, and this is a first big step towards getting us closer to spec. The new Document::create_and_initialize() is called by FrameLoader after loading a "text/html" resource. We create the JS Realm and the Window object when creating the Document (previously, we'd do it on first access to Document::interpreter().) The realm execution context is owned by the Environment Settings Object. |
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.. | ||
ContentFilter.cpp | ||
ContentFilter.h | ||
FileRequest.cpp | ||
FileRequest.h | ||
FrameLoader.cpp | ||
FrameLoader.h | ||
ImageLoader.cpp | ||
ImageLoader.h | ||
ImageResource.cpp | ||
ImageResource.h | ||
LoadRequest.cpp | ||
LoadRequest.h | ||
ProxyMappings.cpp | ||
ProxyMappings.h | ||
Resource.cpp | ||
Resource.h | ||
ResourceLoader.cpp | ||
ResourceLoader.h |