1
Fork 0
mirror of https://github.com/RGBCube/superfreq synced 2025-07-27 17:07:44 +00:00

daemon: refactor idle time multiplier calculation for adaptive polling

This commit is contained in:
NotAShelf 2025-05-17 04:59:39 +03:00
parent 0ecb02499a
commit 4aea53e060
No known key found for this signature in database
GPG key ID: 29D95B64378DB4BF

View file

@ -33,6 +33,31 @@ struct IntervalParams {
on_battery: bool,
}
/// Calculate the idle time multiplier based on system idle duration
///
/// Returns a multiplier between 1.0 and 5.0 (capped):
/// - For idle times < 2 minutes: Linear interpolation from 1.0 to 2.0
/// - For idle times >= 2 minutes: Logarithmic scaling (1.0 + log2(minutes))
fn idle_multiplier(idle_secs: u64) -> f32 {
if idle_secs == 0 {
return 1.0; // No idle time, no multiplier effect
}
let idle_factor = if idle_secs < 120 {
// Less than 2 minutes (0 to 119 seconds)
// Linear interpolation from 1.0 (at 0s) to 2.0 (at 120s)
1.0 + (idle_secs as f32) / 120.0
} else {
// 2 minutes (120 seconds) or more
let idle_time_minutes = idle_secs / 60;
// Logarithmic scaling: 1.0 + log2(minutes)
1.0 + (idle_time_minutes as f32).log2().max(0.5)
};
// Cap the multiplier to avoid excessive intervals
idle_factor.min(5.0) // max factor of 5x
}
/// Calculate optimal polling interval based on system conditions and history
fn compute_new(params: &IntervalParams) -> u64 {
// Start with base interval
@ -72,42 +97,25 @@ fn compute_new(params: &IntervalParams) -> u64 {
if params.is_system_idle {
let idle_time_seconds = params.last_user_activity.as_secs();
// Apply adjustment only if the system has been idle for a non-zero duration.
// The factor starts at 1.0 for 0 seconds idle time and increases.
// Apply adjustment only if the system has been idle for a non-zero duration
if idle_time_seconds > 0 {
let idle_factor = if idle_time_seconds < 120 {
// Less than 2 minutes (0 to 119 seconds)
// Linear interpolation from 1.0 (at 0s) to 2.0 (at 120s).
// Value at 60s (1 min) = 1.0 + 60.0/120.0 = 1.5.
// This should provide a smooth transition from no multiplier (or 1.0x)
// up to the point where the logarithmic scale takes over at 2 minutes.
1.0 + (idle_time_seconds as f32) / 120.0
} else {
// 2 minutes (120 seconds) or more
let idle_time_minutes = idle_time_seconds / 60;
// At 2 minutes (120s), (2_f32).log2() = 1.0. So, factor = 1.0 + 1.0 = 2.0.
1.0 + (idle_time_minutes as f32).log2().max(0.5)
};
// Cap the multiplier to avoid excessive intervals
let capped_factor = idle_factor.min(5.0); // max factor of 5x
let idle_factor = idle_multiplier(idle_time_seconds);
debug!(
"System idle for {} seconds (approx. {} minutes), applying idle factor: {:.2}x (raw: {:.2}x)",
"System idle for {} seconds (approx. {} minutes), applying idle factor: {:.2}x",
idle_time_seconds,
(idle_time_seconds as f32 / 60.0).round(),
capped_factor,
idle_factor
);
let multiplied = adjusted_interval as f64 * f64::from(capped_factor);
let multiplied = adjusted_interval as f64 * f64::from(idle_factor);
adjusted_interval = if multiplied >= u64::MAX as f64 {
u64::MAX
} else {
multiplied.round() as u64
};
}
// If idle_time_seconds is 0, no factor is applied by this block, effectively 1.0x.
// If idle_time_seconds is 0, no factor is applied by this block
}
// Adjust for CPU/temperature volatility