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Remove Codecov from and add dependency tracking to the README

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Alex Lyon 2018-05-02 09:50:42 -07:00
parent 2eaabae507
commit 4c5585d7bc

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@ -4,8 +4,8 @@ uutils coreutils
[![License](http://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/uutils/coreutils/blob/master/LICENSE)
[![Build Status](https://api.travis-ci.org/uutils/coreutils.svg?branch=master)](https://travis-ci.org/uutils/coreutils)
[![Build status](https://ci.appveyor.com/api/projects/status/787ltcxgy86r20le?svg=true)](https://ci.appveyor.com/project/Arcterus/coreutils)
[![codecov](https://codecov.io/gh/uutils/coreutils/branch/master/graph/badge.svg)](https://codecov.io/gh/uutils/coreutils)
[![LOC](https://tokei.rs/b1/github/uutils/coreutils?category=code)](https://github.com/Aaronepower/tokei)
[![dependency status](https://deps.rs/repo/github/uutils/coreutils/status.svg)](https://deps.rs/repo/github/uutils/coreutils)
[![FOSSA Status](https://app.fossa.io/api/projects/git%2Bgithub.com%2Fuutils%2Fcoreutils.svg?type=shield)](https://app.fossa.io/projects/git%2Bgithub.com%2Fuutils%2Fcoreutils?ref=badge_shield)
uutils is an attempt at writing universal (as in cross-platform) CLI
@ -62,6 +62,14 @@ every other Rust program:
$ cargo build --release
```
Because the above command attempts to build utilities that only work on
Unix-like platforms at the moment, to build on Windows, you must do the
following:
```bash
# to keep debug information, compile without --release
$ cargo build --release --no-default-features --features generic
```
If you don't want to build every utility available on your platform into the
multicall binary (the Busybox-esque binary), you can also specify which ones
you want to build manually. For example: