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https://github.com/RGBCube/uutils-coreutils
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tail: migrate winapi
to windows-sys
crate
This commit is contained in:
parent
ff30cacbe1
commit
5ef1745960
3 changed files with 10 additions and 15 deletions
2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -2968,8 +2968,8 @@ dependencies = [
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"notify",
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"same-file",
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"uucore",
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"winapi",
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"winapi-util",
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"windows-sys 0.42.0",
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]
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[[package]]
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@ -24,7 +24,7 @@ uucore = { version=">=0.0.16", package="uucore", path="../../uucore", features=[
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same-file = "1.0.6"
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[target.'cfg(windows)'.dependencies]
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winapi = { version="0.3", features=["fileapi", "handleapi", "processthreadsapi", "synchapi", "winbase"] }
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windows-sys = { version = "0.42.0", default-features = false, features = ["Win32_System_Threading", "Win32_Foundation"] }
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winapi-util = { version="0.1.5" }
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[target.'cfg(unix)'.dependencies]
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@ -6,17 +6,12 @@
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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use windows_sys::Win32::Foundation::{CloseHandle, BOOL, HANDLE, WAIT_FAILED, WAIT_OBJECT_0};
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use windows_sys::Win32::System::Threading::{
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OpenProcess, WaitForSingleObject, PROCESS_SYNCHRONIZE,
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};
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extern crate winapi;
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use self::winapi::shared::minwindef::DWORD;
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use self::winapi::um::handleapi::CloseHandle;
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use self::winapi::um::processthreadsapi::OpenProcess;
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use self::winapi::um::synchapi::WaitForSingleObject;
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use self::winapi::um::winbase::{WAIT_FAILED, WAIT_OBJECT_0};
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use self::winapi::um::winnt::{HANDLE, SYNCHRONIZE};
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pub type Pid = DWORD;
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pub type Pid = u32;
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pub struct ProcessChecker {
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dead: bool,
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@ -26,10 +21,10 @@ pub struct ProcessChecker {
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impl ProcessChecker {
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pub fn new(process_id: self::Pid) -> Self {
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#[allow(non_snake_case)]
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let FALSE = 0i32;
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let h = unsafe { OpenProcess(SYNCHRONIZE, FALSE, process_id as DWORD) };
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let FALSE: BOOL = 0;
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let h = unsafe { OpenProcess(PROCESS_SYNCHRONIZE, FALSE, process_id) };
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Self {
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dead: h.is_null(),
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dead: h == 0,
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handle: h,
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}
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}
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