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refactor/polish ~ fix cargo clippy
complaints (redundant_static_lifetimes)
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4 changed files with 10 additions and 11 deletions
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@ -18,18 +18,17 @@ use std::thread::sleep;
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use std::time::Duration;
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#[cfg(windows)]
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static PROGNAME: &'static str = "uutils.exe";
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static PROGNAME: &str = "uutils.exe";
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#[cfg(not(windows))]
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static PROGNAME: &'static str = "uutils";
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static PROGNAME: &str = "uutils";
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static TESTS_DIR: &'static str = "tests";
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static FIXTURES_DIR: &'static str = "fixtures";
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static TESTS_DIR: &str = "tests";
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static FIXTURES_DIR: &str = "fixtures";
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static ALREADY_RUN: &'static str =
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" you have already run this UCommand, if you want to run \
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static ALREADY_RUN: &str = " you have already run this UCommand, if you want to run \
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another command in the same test, use TestScenario::new instead of \
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testing();";
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static MULTIPLE_STDIN_MEANINGLESS: &'static str = "Ucommand is designed around a typical use case of: provide args and input stream -> spawn process -> block until completion -> return output streams. For verifying that a particular section of the input stream is what causes a particular behavior, use the Command type directly.";
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static MULTIPLE_STDIN_MEANINGLESS: &str = "Ucommand is designed around a typical use case of: provide args and input stream -> spawn process -> block until completion -> return output streams. For verifying that a particular section of the input stream is what causes a particular behavior, use the Command type directly.";
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/// Test if the program is running under WSL
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// ref: <https://github.com/microsoft/WSL/issues/4555> @@ <https://archive.is/dP0bz>
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