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https://github.com/RGBCube/DOOM-fire-zig
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Fix compilation
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2 changed files with 5 additions and 5 deletions
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@ -1,6 +1,6 @@
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const std = @import("std");
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pub fn build(b: *std.build.Builder) void {
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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@ -577,7 +577,7 @@ pub fn showDoomFire() void {
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defer freeBuf();
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//when there is an ez way to poll for key stroke...do that. for now, ctrl+c!
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var ok = true;
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const ok = true;
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while (ok) {
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//update fire buf
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