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Make code better
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parent
b800086988
commit
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1 changed files with 5 additions and 15 deletions
20
cube.js
20
cube.js
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@ -35,12 +35,6 @@ class Vec3 {
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}
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}
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class Vec2 extends Vec3 {
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constructor(x, y) {
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super(x, y, 0)
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}
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}
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class Quat {
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constructor(x, y, z, w) {
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this.x = x;
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@ -99,14 +93,10 @@ const orientation = {
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(() => {
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const mouse = {
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down: false,
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lastMove: window.performance.now(),
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previous: new Vec2(0, 0),
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lastMove: 0,
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previous: null,
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};
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document.addEventListener("mouseleave", () => {
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mouse.down = false;
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});
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document.addEventListener("mouseup", () => {
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mouse.down = false;
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});
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@ -120,19 +110,19 @@ const orientation = {
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document.addEventListener("mousemove", (event) => {
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if (!mouse.down) return;
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const newMouse = new Vec2(event.clientX, event.clientY);
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const newMouse = new Vec3(event.clientX, event.clientY, 0);
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if (window.performance.now() - mouse.lastMove > 100) {
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// This is a fresh scroll.
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mouse.previous = newMouse;
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}
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const delta = Vec2.sub(newMouse, mouse.previous);
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const delta = Vec3.sub(newMouse, mouse.previous);
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mouse.previous = newMouse;
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mouse.lastMove = window.performance.now();
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const axis = new Vec2(-delta.y,delta.x);
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const axis = new Vec3(-delta.y, delta.x, 0);
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const rotation = Quat.fromAngleAxis(delta.length() * sensitivity, axis);
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orientation.set(Quat.mul(rotation, orientation.get()));
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