mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 16:37:35 +00:00
LibWeb: Let Paintable perform the painting
This patch adds a bunch of Paintable subclasses, each corresponding to the Layout::Node subclasses that had a paint() override. All painting logic is moved from layout nodes into their corresponding paintables. Paintables are now created by asking a Layout::Box to produce one: static NonnullOwnPtr<Paintable> Layout::Box::create_paintable() Note that inline nodes still have their painting logic. Since they are not boxes, and all paintables have a corresponding box, we'll need to come up with some other solution for them.
This commit is contained in:
parent
f6497b64ac
commit
02b316fd5c
64 changed files with 1307 additions and 602 deletions
43
Userland/Libraries/LibWeb/Painting/ButtonPaintable.cpp
Normal file
43
Userland/Libraries/LibWeb/Painting/ButtonPaintable.cpp
Normal file
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#include <LibWeb/HTML/HTMLImageElement.h>
|
||||
#include <LibWeb/Layout/ButtonBox.h>
|
||||
#include <LibWeb/Painting/ButtonPaintable.h>
|
||||
|
||||
namespace Web::Painting {
|
||||
|
||||
NonnullOwnPtr<ButtonPaintable> ButtonPaintable::create(Layout::ButtonBox const& layout_box)
|
||||
{
|
||||
return adopt_own(*new ButtonPaintable(layout_box));
|
||||
}
|
||||
|
||||
ButtonPaintable::ButtonPaintable(Layout::ButtonBox const& layout_box)
|
||||
: Paintable(layout_box)
|
||||
{
|
||||
}
|
||||
|
||||
Layout::ButtonBox const& ButtonPaintable::layout_box() const
|
||||
{
|
||||
return static_cast<Layout::ButtonBox const&>(m_layout_box);
|
||||
}
|
||||
|
||||
void ButtonPaintable::paint(PaintContext& context, PaintPhase phase) const
|
||||
{
|
||||
if (!is_visible())
|
||||
return;
|
||||
|
||||
Paintable::paint(context, phase);
|
||||
|
||||
if (phase == PaintPhase::Foreground) {
|
||||
auto text_rect = enclosing_int_rect(absolute_rect());
|
||||
if (layout_box().being_pressed())
|
||||
text_rect.translate_by(1, 1);
|
||||
context.painter().draw_text(text_rect, layout_box().dom_node().value(), layout_box().font(), Gfx::TextAlignment::Center, computed_values().color());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue