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WindowServer: Make WSWindowFrame and WSButton deal in relative coordinates.

This was a bit painful to get right. The code is a lot more pleasant to
deal with now that all coordinates are relative to their local system
instead of being absolute screen coordinates.
This commit is contained in:
Andreas Kling 2019-04-05 21:33:34 +02:00
parent 2ac2d79a8e
commit 0d60c56b51
6 changed files with 67 additions and 79 deletions

View file

@ -16,8 +16,10 @@ WSButton::~WSButton()
void WSButton::paint(Painter& painter)
{
StylePainter::paint_button(painter, m_rect, ButtonStyle::Normal, m_pressed);
auto x_location = m_rect.center();
PainterStateSaver saver(painter);
painter.translate(relative_rect().location());
StylePainter::paint_button(painter, rect(), ButtonStyle::Normal, m_pressed);
auto x_location = rect().center();
x_location.move_by(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2));
painter.draw_bitmap(x_location, *m_bitmap, Color::Black);
}