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https://github.com/RGBCube/serenity
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Hearts: Ignore unhandled keydown events
This makes Action shortcuts work again. :^)
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1 changed files with 4 additions and 1 deletions
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@ -580,8 +580,11 @@ void Game::keydown_event(GUI::KeyEvent& event)
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} else if (event.key() == KeyCode::Key_Space) {
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} else if (event.key() == KeyCode::Key_Space) {
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if (m_human_can_play && m_state == State::Play)
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if (m_human_can_play && m_state == State::Play)
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play_card(m_players[0], pick_first_card_ltr(m_players[0]));
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play_card(m_players[0], pick_first_card_ltr(m_players[0]));
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} else if (event.shift() && event.key() == KeyCode::Key_F11)
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} else if (event.shift() && event.key() == KeyCode::Key_F11) {
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dump_state();
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dump_state();
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} else {
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event.ignore();
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}
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}
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}
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void Game::play_card(Player& player, size_t card_index)
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void Game::play_card(Player& player, size_t card_index)
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