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LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
269 changed files with 1513 additions and 1315 deletions

View file

@ -58,7 +58,7 @@ int main(int argc, char** argv)
window->resize(400, 448);
window->set_resizable(false);
window->set_main_widget(instance.root_widget());
window->set_icon(load_png("/res/icons/16x16/app-display-properties.png"));
window->set_icon(Gfx::load_png("/res/icons/16x16/app-display-properties.png"));
// Let's create the menubar first
auto menubar = make<GUI::MenuBar>();
@ -71,7 +71,7 @@ int main(int argc, char** argv)
auto help_menu = GUI::Menu::construct("Help");
help_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
GUI::AboutDialog::show("Display Properties", load_png("/res/icons/32x32/app-display-properties.png"), window);
GUI::AboutDialog::show("Display Properties", Gfx::load_png("/res/icons/32x32/app-display-properties.png"), window);
}));
menubar->add_menu(move(help_menu));