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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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269 changed files with 1513 additions and 1315 deletions
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@ -58,7 +58,7 @@ int main(int argc, char** argv)
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window->resize(400, 448);
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window->set_resizable(false);
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window->set_main_widget(instance.root_widget());
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window->set_icon(load_png("/res/icons/16x16/app-display-properties.png"));
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window->set_icon(Gfx::load_png("/res/icons/16x16/app-display-properties.png"));
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// Let's create the menubar first
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auto menubar = make<GUI::MenuBar>();
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@ -71,7 +71,7 @@ int main(int argc, char** argv)
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auto help_menu = GUI::Menu::construct("Help");
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help_menu->add_action(GUI::Action::create("About", [&](const GUI::Action&) {
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GUI::AboutDialog::show("Display Properties", load_png("/res/icons/32x32/app-display-properties.png"), window);
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GUI::AboutDialog::show("Display Properties", Gfx::load_png("/res/icons/32x32/app-display-properties.png"), window);
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}));
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menubar->add_menu(move(help_menu));
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