mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 04:17:35 +00:00
LibGL+LibSoftGPU: Implement the stencil buffer
This implements an 8-bit front stencil buffer. Stencil operations are SIMD optimized. LibGL changes include: * New `glStencilMask` and `glStencilMaskSeparate` functions * New context parameter `GL_STENCIL_CLEAR_VALUE`
This commit is contained in:
parent
6386671944
commit
11c807ebd1
13 changed files with 430 additions and 77 deletions
|
@ -15,6 +15,7 @@ struct DeviceInfo final {
|
|||
String device_name;
|
||||
unsigned num_texture_units;
|
||||
unsigned num_lights;
|
||||
u8 stencil_bits;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue