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https://github.com/RGBCube/serenity
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Meta: Rename compile_gml to stringify_gml
This is what this function really does, it doesn't compile anything.
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e2dbce8fd7
commit
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51 changed files with 116 additions and 116 deletions
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@ -4,8 +4,8 @@ serenity_component(
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TARGETS 2048
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)
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compile_gml(GameSizeDialog.gml GameSizeDialogGML.h game_size_dialog_gml)
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compile_gml(GameWindow.gml GameWindowGML.h game_window_gml)
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stringify_gml(GameSizeDialog.gml GameSizeDialogGML.h game_size_dialog_gml)
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stringify_gml(GameWindow.gml GameWindowGML.h game_window_gml)
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set(SOURCES
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BoardView.cpp
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@ -4,8 +4,8 @@ serenity_component(
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TARGETS Flood
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)
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compile_gml(FloodWindow.gml FloodWindowGML.h flood_window_gml)
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compile_gml(SettingsDialog.gml SettingsDialogGML.h settings_dialog_gml)
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stringify_gml(FloodWindow.gml FloodWindowGML.h flood_window_gml)
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stringify_gml(SettingsDialog.gml SettingsDialogGML.h settings_dialog_gml)
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set(SOURCES
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Board.cpp
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@ -4,7 +4,7 @@ serenity_component(
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TARGETS GameOfLife
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)
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compile_gml(GameOfLife.gml GameOfLifeGML.h game_of_life_gml)
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stringify_gml(GameOfLife.gml GameOfLifeGML.h game_of_life_gml)
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set(SOURCES
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main.cpp
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@ -5,7 +5,7 @@ serenity_component(
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TARGETS Hearts
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)
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compile_gml(Hearts.gml HeartsGML.h hearts_gml)
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stringify_gml(Hearts.gml HeartsGML.h hearts_gml)
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set(SOURCES
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Game.cpp
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@ -4,7 +4,7 @@ serenity_component(
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TARGETS MasterWord
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)
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compile_gml(MasterWord.gml MasterWordGML.h master_word_gml)
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stringify_gml(MasterWord.gml MasterWordGML.h master_word_gml)
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set(SOURCES
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main.cpp
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@ -4,8 +4,8 @@ serenity_component(
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TARGETS Minesweeper
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)
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compile_gml(MinesweeperCustomGameWindow.gml MinesweeperCustomGameWindowGML.h minesweeper_custom_game_window_gml)
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compile_gml(MinesweeperWindow.gml MinesweeperWindowGML.h minesweeper_window_gml)
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stringify_gml(MinesweeperCustomGameWindow.gml MinesweeperCustomGameWindowGML.h minesweeper_custom_game_window_gml)
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stringify_gml(MinesweeperWindow.gml MinesweeperWindowGML.h minesweeper_window_gml)
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set(SOURCES
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CustomGameDialog.cpp
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@ -4,7 +4,7 @@ serenity_component(
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TARGETS Snake
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)
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compile_gml(Snake.gml SnakeGML.h snake_gml)
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stringify_gml(Snake.gml SnakeGML.h snake_gml)
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set(SOURCES
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Game.cpp
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@ -4,7 +4,7 @@ serenity_component(
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TARGETS Solitaire
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)
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compile_gml(Solitaire.gml SolitaireGML.h solitaire_gml)
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stringify_gml(Solitaire.gml SolitaireGML.h solitaire_gml)
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set(SOURCES
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Game.cpp
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@ -4,7 +4,7 @@ serenity_component(
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TARGETS Spider
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)
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compile_gml(Spider.gml SpiderGML.h spider_gml)
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stringify_gml(Spider.gml SpiderGML.h spider_gml)
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set(SOURCES
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Game.cpp
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