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	LibGUI: Move tooltip window rects if they don't end up on screen
This makes the quick launch button tooltips actually readable. :^)
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					 1 changed files with 14 additions and 1 deletions
				
			
		|  | @ -1,5 +1,6 @@ | ||||||
| #include <LibGUI/GAction.h> | #include <LibGUI/GAction.h> | ||||||
| #include <LibGUI/GApplication.h> | #include <LibGUI/GApplication.h> | ||||||
|  | #include <LibGUI/GDesktop.h> | ||||||
| #include <LibGUI/GLabel.h> | #include <LibGUI/GLabel.h> | ||||||
| #include <LibGUI/GMenuBar.h> | #include <LibGUI/GMenuBar.h> | ||||||
| #include <LibGUI/GPainter.h> | #include <LibGUI/GPainter.h> | ||||||
|  | @ -106,7 +107,19 @@ void GApplication::show_tooltip(const StringView& tooltip, const Point& screen_l | ||||||
|         m_tooltip_window->set_double_buffering_enabled(false); |         m_tooltip_window->set_double_buffering_enabled(false); | ||||||
|     } |     } | ||||||
|     m_tooltip_window->set_tooltip(tooltip); |     m_tooltip_window->set_tooltip(tooltip); | ||||||
|     m_tooltip_window->move_to(screen_location); | 
 | ||||||
|  |     Rect desktop_rect = GDesktop::the().rect(); | ||||||
|  | 
 | ||||||
|  |     const int margin = 30; | ||||||
|  |     Point adjusted_pos = screen_location; | ||||||
|  |     if (adjusted_pos.x() + m_tooltip_window->width() >= desktop_rect.width() - margin) { | ||||||
|  |         adjusted_pos = adjusted_pos.translated(-m_tooltip_window->width(), 0); | ||||||
|  |     } | ||||||
|  |     if (adjusted_pos.y() + m_tooltip_window->height() >= desktop_rect.height() - margin) { | ||||||
|  |         adjusted_pos = adjusted_pos.translated(0, -(m_tooltip_window->height() * 2)); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     m_tooltip_window->move_to(adjusted_pos); | ||||||
|     m_tooltip_window->show(); |     m_tooltip_window->show(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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	 Andreas Kling
						Andreas Kling