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	LibGUI: Move tooltip window rects if they don't end up on screen
This makes the quick launch button tooltips actually readable. :^)
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					 1 changed files with 14 additions and 1 deletions
				
			
		|  | @ -1,5 +1,6 @@ | |||
| #include <LibGUI/GAction.h> | ||||
| #include <LibGUI/GApplication.h> | ||||
| #include <LibGUI/GDesktop.h> | ||||
| #include <LibGUI/GLabel.h> | ||||
| #include <LibGUI/GMenuBar.h> | ||||
| #include <LibGUI/GPainter.h> | ||||
|  | @ -106,7 +107,19 @@ void GApplication::show_tooltip(const StringView& tooltip, const Point& screen_l | |||
|         m_tooltip_window->set_double_buffering_enabled(false); | ||||
|     } | ||||
|     m_tooltip_window->set_tooltip(tooltip); | ||||
|     m_tooltip_window->move_to(screen_location); | ||||
| 
 | ||||
|     Rect desktop_rect = GDesktop::the().rect(); | ||||
| 
 | ||||
|     const int margin = 30; | ||||
|     Point adjusted_pos = screen_location; | ||||
|     if (adjusted_pos.x() + m_tooltip_window->width() >= desktop_rect.width() - margin) { | ||||
|         adjusted_pos = adjusted_pos.translated(-m_tooltip_window->width(), 0); | ||||
|     } | ||||
|     if (adjusted_pos.y() + m_tooltip_window->height() >= desktop_rect.height() - margin) { | ||||
|         adjusted_pos = adjusted_pos.translated(0, -(m_tooltip_window->height() * 2)); | ||||
|     } | ||||
| 
 | ||||
|     m_tooltip_window->move_to(adjusted_pos); | ||||
|     m_tooltip_window->show(); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling