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SpaceAnalyzer: Adjust the text_rect
The text_rect was moved to the bottom right instead of being shrinked, which meant that the text at the end could go a bit out of the box.
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1 changed files with 4 additions and 4 deletions
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@ -93,13 +93,13 @@ void TreeMapWidget::paint_cell_frame(GUI::Painter& painter, const TreeMapNode& n
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// Paint text.
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if (has_label == HasLabel::Yes) {
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painter.clear_clip_rect();
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painter.add_clip_rect(cell_rect);
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Gfx::IntRect text_rect = remainder;
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text_rect.translate_by(2, 2);
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text_rect.shrink(4, 4);
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painter.clear_clip_rect();
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painter.add_clip_rect(text_rect);
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if (node_is_leaf(node)) {
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painter.draw_text(text_rect, node.name(), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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text_rect.translate_by(0, font().presentation_size() + 1);
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text_rect.take_from_top(font().presentation_size() + 1);
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painter.draw_text(text_rect, human_readable_size(node.area()), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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} else {
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painter.draw_text(text_rect, String::formatted("{} - {}", node.name(), human_readable_size(node.area())), font(), Gfx::TextAlignment::TopLeft, Color::Black);
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