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Minesweeper: Make sure first tile revealed is always blank (#1164)
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@ -339,7 +339,7 @@ void Field::paint_event(GPaintEvent& event)
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void Field::on_square_clicked_impl(Square& square, bool should_flood_fill)
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{
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if (m_first_click) {
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while (square.has_mine) {
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while (square.has_mine || square.number != 0) {
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reset();
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}
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}
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