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LibJS: Move intrinsics to the realm

Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This commit is contained in:
Linus Groh 2022-08-27 00:54:55 +01:00
parent 84c4b66721
commit 50428ea8d2
217 changed files with 1305 additions and 1039 deletions

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -11,7 +11,7 @@ namespace JS::Test262 {
IsHTMLDDA::IsHTMLDDA(Realm& realm)
// NativeFunction without prototype is currently not possible (only due to the lack of a ctor that supports it)
: NativeFunction("IsHTMLDDA", *realm.global_object().function_prototype())
: NativeFunction("IsHTMLDDA", *realm.intrinsics().function_prototype())
{
}