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LibWeb: Port ProcessingInstruction from ByteString
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4 changed files with 8 additions and 8 deletions
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@ -1427,7 +1427,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<ProcessingInstruction>> Document::create_pr
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// FIXME: 2. If data contains the string "?>", then throw an "InvalidCharacterError" DOMException.
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// 3. Return a new ProcessingInstruction node, with target set to target, data set to data, and node document set to this.
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return heap().allocate<ProcessingInstruction>(realm(), *this, data.to_byte_string(), target.to_byte_string());
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return heap().allocate<ProcessingInstruction>(realm(), *this, data, target);
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}
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JS::NonnullGCPtr<Range> Document::create_range()
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@ -872,7 +872,7 @@ JS::NonnullGCPtr<Node> Node::clone_node(Document* document, bool clone_children)
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auto processing_instruction = verify_cast<ProcessingInstruction>(this);
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// Set copy’s target and data to those of node.
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auto processing_instruction_copy = heap().allocate<ProcessingInstruction>(realm(), *document, processing_instruction->data().to_byte_string(), processing_instruction->target());
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auto processing_instruction_copy = heap().allocate<ProcessingInstruction>(realm(), *document, processing_instruction->data(), processing_instruction->target());
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copy = processing_instruction_copy;
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}
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// Otherwise, Do nothing.
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@ -13,8 +13,8 @@ namespace Web::DOM {
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JS_DEFINE_ALLOCATOR(ProcessingInstruction);
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ProcessingInstruction::ProcessingInstruction(Document& document, ByteString const& data, ByteString const& target)
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: CharacterData(document, NodeType::PROCESSING_INSTRUCTION_NODE, MUST(String::from_byte_string(data)))
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ProcessingInstruction::ProcessingInstruction(Document& document, String const& data, String const& target)
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: CharacterData(document, NodeType::PROCESSING_INSTRUCTION_NODE, data)
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, m_target(target)
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{
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}
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@ -17,16 +17,16 @@ class ProcessingInstruction final : public CharacterData {
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public:
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virtual ~ProcessingInstruction() override = default;
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virtual FlyString node_name() const override { return MUST(FlyString::from_deprecated_fly_string(m_target)); }
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virtual FlyString node_name() const override { return m_target; }
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ByteString const& target() const { return m_target; }
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String const& target() const { return m_target; }
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private:
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ProcessingInstruction(Document&, ByteString const& data, ByteString const& target);
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ProcessingInstruction(Document&, String const& data, String const& target);
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virtual void initialize(JS::Realm&) override;
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ByteString m_target;
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String m_target;
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};
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template<>
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