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LibGL+LibSoftGPU: Remove unused variable specular_exponent

This was a duplicate of the `Material::shininess` variable.
This commit is contained in:
Jesse Buhagiar 2022-01-15 15:40:03 +11:00 committed by Idan Horowitz
parent 5a735602b0
commit 5bb8c14c8f
2 changed files with 0 additions and 2 deletions

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@ -16,7 +16,6 @@ struct Material {
FloatVector4 specular { 0.0f, 0.0f, 0.0f, 1.0f };
FloatVector4 emissive { 0.0f, 0.0f, 0.0f, 1.0f };
float shininess { 0.0f };
float specular_exponent { 0.0f };
float ambient_color_index { 0.0f };
float diffuse_color_index = { 1.0f };
float specular_color_index = { 1.0f };