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https://github.com/RGBCube/serenity
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WindowManager: Simplify menu bar open/close logic
Let the global menu bar be either "open" or "closed". Clicking on one of the menus in the menu bar toggles the state. This ends up simpler and more intuitive than what we had before.
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parent
cbecad0a77
commit
5e61fd0e67
4 changed files with 18 additions and 8 deletions
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@ -145,7 +145,10 @@ void WSMenuManager::handle_menu_mouse_event(WSMenu& menu, const WSMouseEvent& ev
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bool is_mousedown_with_left_button = event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left;
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bool should_open_menu = &menu != m_current_menu && (is_hover_with_any_menu_open || is_mousedown_with_left_button);
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if (should_open_menu) {
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if (is_mousedown_with_left_button)
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m_bar_open = !m_bar_open;
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if (should_open_menu && m_bar_open) {
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if (m_current_menu == &menu)
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return;
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close_everyone();
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@ -158,11 +161,9 @@ void WSMenuManager::handle_menu_mouse_event(WSMenu& menu, const WSMouseEvent& ev
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refresh();
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return;
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}
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if (event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left) {
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if (!m_bar_open)
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close_everyone();
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set_current_menu(nullptr);
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return;
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}
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}
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void WSMenuManager::set_needs_window_resize()
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@ -177,6 +178,7 @@ void WSMenuManager::close_everyone()
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menu->menu_window()->set_visible(false);
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}
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m_open_menu_stack.clear();
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m_current_menu = nullptr;
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refresh();
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}
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@ -240,3 +242,9 @@ void WSMenuManager::set_current_menu(WSMenu* menu, bool is_submenu)
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m_open_menu_stack.append(menu->make_weak_ptr());
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}
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}
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void WSMenuManager::close_bar()
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{
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close_everyone();
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m_bar_open = false;
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}
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